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Decompilation of The Legend of Zelda: Majora’s Mask
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z_scene.c
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Author
2024-11-22
Player Docs: Rename Init Mode to Start Mode (#1744)
engineer124
2024-11-11
Document Room Type (#1740)
engineer124
2024-09-27
InitVars -> Profile (#1697)
Derek Hensley
2024-09-06
Update Room Documentation (#1678)
mzxrules
2024-06-25
Add a `z64play.h` header (#1646)
Anghelo Carvajal
2024-06-20
z_map decompiled (#1032)
mzxrules
2024-04-25
More header cleanup (#1604)
Anghelo Carvajal
2024-04-22
`ovl_En_Door` docs pass (#1603)
Anghelo Carvajal
2024-01-29
General Cleanup 3 (#1543)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
2023-10-26
Yet another libultra cleanup (#1384)
Anghelo Carvajal
2023-10-05
Object Cleanup (#1410)
engineer124
2023-10-05
z_kankyo pt 1 (#1377)
Derek Hensley
2023-10-04
Port Proposed OoT Object Docs (#1361)
fig02
2023-10-03
Speedmeter OK (#1393)
Derek Hensley
2023-06-18
Yet another header cleanup (#1284)
Anghelo Carvajal
2023-06-05
File Select (1 Non-Matching) (#1158)
engineer124
2023-06-02
Misc Cleanup 2 (#1260)
engineer124
2023-04-19
Cutscene Documentation (z_eventmgr.c OK) (#1164)
engineer124
2023-04-18
Add `SaveInfo` substruct to `SaveContext` (#1191)
Anghelo Carvajal
2023-03-30
Audio `sequence.c` OK and documented (#1201)
engineer124
2023-03-24
THA docs (#1177)
Anghelo Carvajal
2023-03-23
z_room (1 non-matching) (#1143)
engineer124
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-02-21
Lens docs (#1123)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-16
Rename elf_message to QuestHint (sync with oot) (#1124)
fig02
2022-10-05
z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...
engineer124
2022-10-04
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...
petrie911
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-07-23
Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ...
engineer124
2022-07-23
Map Select: Docs and Cleanup (#962)
engineer124
2022-07-23
Hex Cleanup (#960)
engineer124
2022-07-22
Transition System Docs (#883)
engineer124
2022-07-11
`z_player_lib`: Part 1 (#688)
Anghelo Carvajal
2022-06-26
PlayState rename (#835)
Tom Overton
2022-05-25
Improve Various Matchings and Cleanup (#809)
engineer124
2022-04-22
Enable full IDO warnings (#781)
EllipticEllipsis
2022-03-27
`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
Anghelo Carvajal
2022-03-05
General Cleanup 2 (#681)
Derek Hensley
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