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path: root/src/code/z_scene.c
AgeCommit message (Expand)Author
2022-02-20Camera Preparation (#644)engineer124
2022-02-05code_8012EC80.c OK and Documented + parameter_static extraction (#534)engineer124
2021-11-23z_bgcheck.c (#357)mzxrules
2021-11-20Audio BGM Macros (#460)engineer124
2021-11-11Improve/Add Enums for Player, Items, and Quest (#275)engineer124
2021-10-29Decompile graph.c (#274)Tharo
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-09-22`ovl_daytelop` OK (#277)Anghelo Carvajal
2021-08-03Overhaul the build system (#234)Tharo
2021-07-13`ovl_En_Ma4` matched and mostly documented (#199)Anghelo Carvajal
2021-07-05Document most of global context (#198)Zelllll
2021-06-17Add current missing functions prototypes (#181)Anghelo Carvajal
2021-05-25partially finish `code_0x8012EC80`, document all of gSaveContext (#138)Zelllll
2021-05-09Scene Changes (#114)Zelllll
2021-04-29Adds in scene support (#117)Kenix3
2021-04-18DoorAna: OK (#90)Isghj
2021-04-07z_lib fully matched (#85)Rozelette
2021-03-27Some OOT transfers, some renaming, etc (#75)Lucas Shaw
2021-03-27z_lights fully matched (#80)Rozelette
2021-03-27TwoHeadArena and TwoHeadGfxArena OK (#83)kyleburnette
2021-03-27Door_Spiral OK (from zel) (#87)Rozelette
2021-02-28Add OoT actor structs and enums (#55)Zelllll
2020-09-27z_actor_dlftbls.c OK. Rework a bunch of segment address organization. (#29)Rozelette
2020-08-31Split headers to be more similar to OOT (#13)Rozelette
2020-08-07Add object enum (#9)Rozelette
2020-08-06Add actor and scene enums (#8)Rozelette
2020-07-24Initial code formatKenix3
2020-06-06Adds TODO comments to remove implementation defined pointer manipulation.Kenix3
2020-06-04z_lib now uses SEGMENTED_TO_VIRTUAL macroKenix3
2020-06-04Added macros headerKenix3
2020-06-04Fixes known undefined behaviour from DmaMgr and Lib_Ptr taking u32 rather tha...Kenix3
2020-06-04All z_scene functions now OKKenix3
2020-04-29z_scene functions now use the same structs as OOT (#3)Kenix3
2020-04-21Fix build issuerozlette
2020-04-08Adds in fully matching Scene_HeaderCommand00Kenix3
2020-04-08Decompile functions in z_sceneKenix
2020-03-15Rename many functions, structs, and variables to match the oot decomp. Some t...rozlette
2020-02-20Make non-matchings consistent with ootrozlette
2020-02-19Normalize line endingsrozlette
2020-02-17Decompiling functions in z_scene (#4)Kenix3
2020-01-25Fix nonmatching location in z_scene stubrozlette
2020-01-23Splits out z_scene for decompilation.Kenix