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2025-06-08Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)Dragorn421
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 8 (#2606)Dragorn421
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 7 (#2605)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 7 * bss
2025-06-07Add various undocumented resources in xmls 4 (#2604)Dragorn421
2025-06-06Add additional Bazaar display list definitions (#2494)mracsys
* add unreferenced display lists to shop1 room 0 xml * match naming scheme * add missed display lists for shop1 room 0
2025-06-06Remove OutName from xmls (both on File and Texture) (#2596)Dragorn421
2025-06-06Add various undocumented resources in xmls 3 (#2595)Dragorn421
2025-06-06Add various undocumented resources in xmls 2 (#2594)Dragorn421
2025-06-06Child Ruto Part 7: Limb draw functions (#2575)Jordan Longstaff
* Child Ruto Part 7: Limb draw functions * Add comment * Rename vectors, remove comment * Rename again
2025-06-06Child Ruto Part 4: Eye and mouth index enums (#2571)Jordan Longstaff
* Child Ruto Part 4: Eye and mouth index enums * Suggested changes * Rename struct variables
2025-06-05Fix too long filenames for windows (#2591)Dragorn421
2025-06-05Better automatic names for Limbs and JointKeys, and implement more ↵Dragorn421
get_as_xml (#2590)
2025-06-05Add Vtx[] resources in xmls for (partially) documented assets 5 (#2587)Dragorn421
2025-06-05Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)Dragorn421
2025-06-05Add various undocumented resources in xmls 1 (#2589)Dragorn421
* Add various undocumented resources in xmls 1 * bss
2025-06-05Child Ruto Part 5: Colliders (#2572)Jordan Longstaff
* Child Ruto Part 5: Colliders * Suggested refactoring * Missed function rename
2025-06-05T() macro loose ends 3 (#2592)Dragorn421
* Remaining weird T() * cleanup "発生" as ~"spawn" * single strings T() * more single strings T() * more single strings T() (InitDynaPoly helpers)
2025-06-05Child Ruto Part 3: Water states (#2570)Jordan Longstaff
* Child Ruto Part 3: Water states * Update function names too * Rename more water-related variables * Revise/remove comments * Enum updates
2025-06-05Child Ruto Part 6: Switch flag and type functions (#2574)Jordan Longstaff
* Child Ruto Part 6: Switch flag and type functions * Add type enum and getter macros * Fix macros * Fix macros better * Revert improper usage * Move macros to header * Refactor enum * Move type enum to header
2025-06-04Child Ruto Part 13: Animation change function (#2581)Jordan Longstaff
* Child Ruto Part 13: Animation change function * Update function signature * Revert playReversed parameter type Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Missed call Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Revert the other parameter type Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-04Child Ruto Part 9: Camera setting (#2577)Jordan Longstaff
* Child Ruto Part 9: Camera setting * Add comment * Rename "Jabu-Jabu context" to "Big Octo platform" * Rename getter and setter
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-04T() macro loose ends 2 (#2564)Dragorn421
* More T() in niw_girl, ossan, rr, ta, tana, wall_tubo, yabusame_mark * Add and use LOG_STRING_T() * include debug.h in translation.h * Kyaaaaaa * bss * comment on Yabusame mato possible typo * Revert "Kyaaaaaa" This reverts commit 95097831fac62dd1f039b89cefca114c6a23b56e. * (Kuzu)hara * 原 -> "-Hara" from dev name, possibly
2025-06-04Commit some assets/overlays/ (#2582)Dragorn421
* Commit (inline) some assets/overlays/ * rm padding * ovl_file_choose
2025-06-04Child Ruto Part 11: Idle Carry Timer (#2579)Jordan Longstaff
* Child Ruto Part 11: Carry timer * Rename carry timer as suggested
2025-06-04Child Ruto Part 10: Head rotation (#2578)Jordan Longstaff
* Child Ruto Part 10: Head rotation * Rename head turn speed variable
2025-06-03Add Vtx[] resources in xmls for (partially) documented assets 4 (#2567)Dragorn421
2025-06-03Add Vtx[] resources in xmls for (partially) documented assets 3 (#2566)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 3 * revert bombf
2025-06-03Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 2 * non-pal too * Revert "non-pal too" This reverts commit ac8b38b3a827046cd33441b8c8c577e54a33bc4c. * fix * bss
2025-06-03Child Ruto Part 8: Init branches (#2576)Jordan Longstaff
2025-06-03Commit `g_pn_*.c` files (#2573)Dragorn421
2025-06-03Rename `damageEffect` -> `damageReaction` (#2554)Dragorn421
* CollisionCheckInfo.damageEffect -> damageReaction * damageEffect -> damageReaction in other structs/temps * DMGEFF -> DMGREAC * EnSkb.lastDamageEffect -> lastDamageReaction * EnTest.lastDamageEffect -> lastDamageReaction * enums: DamageEffect -> DamageReaction * cleanup: EnGeldBDamageReactions -> EnGeldBDamageReaction * DMG_ENTRY effect -> reaction * cleanup: GELDB_DMG_ -> GELDB_DMGREAC_ * PEAHAT_DMG_EFF -> PEAHAT_DMGREAC * cleanup: RR_DMG_ -> RR_DMGREAC_ * cleanup: EnWallmas DAMAGE_EFFECT_ -> WALLMAS_DMGREAC_ * cleanup: EnPeehat's DamageReaction -> EnPeehatDamageReaction * format * review * _DMGREAC_ -> _DMG_REAC_ * _DMG_REAC_ -> _DMG_REACT_ * format
2025-06-03T() macro loose ends 1 (#2563)Dragorn421
* more T() in debug_malloc.c graph.c z_actor.c malloc.c * more T() in Zl2, Zl3 * T() diving_game, fire_rock * T() girla * more T() in heishi[124] * T() in hs2, kakasi2, ru2 * format * keaton * Diving GO
2025-06-02Child Ruto Part 2: Rename resurfacing animation (#2569)Jordan Longstaff
2025-06-01Add Vtx[] resources in xmls for undocumented assets (#2547)Dragorn421
2025-06-01T() macro in overlays 9 (#2552)Dragorn421
* T() okarina_effect, ossan, reeba, rr * T() ru1, sb, sth, syateki_itm * T() syateki_niw, ta, takara_man, tite * T() tubo_trap, wall_tubo, weather_tag, wf * T() wonder_talk, wonder_talk2 * review
2025-06-01Document kaleido debug menu (#2506)Pepe20129
* Document kaleido debug menu * Fix BSS * bss * Address reviews * bss * add #pragma increment_block_number to z_parameter and let CI do its thing * bss * buffer -> digitBuf * reformat comments on sSectionPositions. trick clang-format into not ruining the array by adding // comments on their own line * rename to KaleidoScope_DrawInventoryEditor --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-01T() macro in overlays 10 (#2553)Dragorn421
* T() mm2, niw, file_choose, file_nameset, kaleido_equipment, kaleido_item * T() girla, ossan, xc * review
2025-06-01csdis.py: write `CS_CMD_ACTOR_CUE_` names in actor cue list header (#2561)Dragorn421
2025-05-31T() macro in overlays 8 (#2551)Dragorn421
* There is no bank!! * T() horse_game_check, hs, ice_hono, insect * T() ishi, kusa * T() kakasi, kakasi2, kakasi3 * T() Got the rail data * T() ko, ny, okarina_tag * review * review2
2025-05-31GetItem_Draw: giDrawId and comment GID_ values (#2556)Dragorn421
* rename GetItem_Draw's arg drawId -> giDrawId * comment GID_ enum values on sDrawItemTable * drawId -> giDrawId in GetItem_DrawXxx
2025-05-31Commit `icon_item_24_static`, `icon_item_{fra,ger,jpn,nes}_static`, ↵Dragorn421
`item_name_static` (#2562) * commit icon_item_24_static * commit icon_item_LANG_static for LANG in fra,ger,jpn,nes * commit item_name_static
2025-05-31Add Vtx[] resources in xmls for documented assets 1 (#2549)Dragorn421
* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
2025-05-31Fix Link eyes left/right (#2558)Dragorn421
* Fix gLinkAdultEyes Left/Right Tex names * swap PLAYER_EYES_ LEFT/RIGHT and related * comment on gLinkChildEyesLeftTex/Right appearing swapped
2025-05-29sPlayerFaces as array of structs instead of 2d array (#2559)Derek Hensley
2025-05-29Fix sym_info.py for older Python (#2557)Dragorn421
2025-05-28T() macro in overlays 7 (#2545)Dragorn421
* T() fish, fr, g_switch * T() ge1, ge2, gm, goroiwa * T() heishi1-3 * review
2025-05-28T() macro in overlays 6 (#2544)Dragorn421
* z_en_dns.c and questionable translation for 売りナッツ * T() dnt_demo, dnt_jiji, dnt_nomal with translating the probably misspelled デグナッツ as deku scrub (japanese text of the game uses デクナッツ (note the second character is slightly different) and is translated to english as Deku Scrub) * T() dy_extra, encount2, ex_ruppy, fhg_fire, fire_rock * review * なにみの? -> What?
2025-05-27T() macro in overlays 4 (#2533)Dragorn421
* T() macro in various overlays * revert problematic T() in mir_ray
2025-05-27[assets system] Fix fusing resource buffer markers (#2548)Dragorn421