| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-06-06 | Remove OutName from xmls (both on File and Texture) (#2596) | Dragorn421 |
| 2025-05-18 | New assets system (#2481) | Dragorn421 |
| 2024-06-26 | Extract NTSC assets for gc-us (#1973) | cadmic |
| 2024-06-24 | Set up multiversion assets with ZAPD and match gc-eu (#1967) | cadmic |
| 2022-06-06 | Fix asset file includes to always start with assets/ (#1260) | Roman971 |
| 2022-01-17 | Asset header split (#1023) | louist103 |
| 2021-11-24 | Texture alignment macro and a bit of cleaning (#927) | Anghelo Carvajal |
| 2021-11-08 | Extract the assets from most of the overlays (#985) | louist103 |
| 2021-11-07 | `link_animetion` xml, and ExternalFile config (#1011) | EllipticEllipsis |
| 2021-05-30 | warnings fixed (#835) | louist103 |
| 2021-05-16 | Add every unreserved object in an automated way (#805) | Anghelo Carvajal |
| 2021-03-23 | Fix some fixable warnings (#728) | Anghelo Carvajal |
| 2021-01-24 | Decompile Gameplay_Keep and fix all existing decompiled objects (#595) | Zelllll |
| 2020-12-26 | Updated Texture Asset Handling (#478) | Nicholas Estelami |
