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path: root/assets/xml/scenes/dungeons
AgeCommit message (Expand)Author
2025-06-06Remove OutName from xmls (both on File and Texture) (#2596)Dragorn421
2025-05-18New assets system (#2481)Dragorn421
2025-02-07Assets fixups (#2454)Dragorn421
2024-12-15Name cutscenes of remaining actors (#2366)Yanis
2024-12-13Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) ...Yanis
2024-12-12Name Kokiri Forest cutscenes (and related ones) (#2338)Yanis
2024-11-30Document time-specific textures for Deku Tree and Gerudo Fortress similar to ...mracsys
2024-10-09[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253)cadmic
2024-09-26[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)cadmic
2024-06-24 Set up multiversion assets with ZAPD and match gc-eu (#1967)cadmic
2024-04-18Fix miscategorized scenes (#1946)cadmic
2024-03-23Extract unused scene headers (#1930)cadmic
2022-08-28Fixup asset XMLs (#1363)Dragorn421
2022-03-19Document more PathwayLists for scenes (#1181)Dragorn421
2022-02-20Fix misc 7 (#1149)Dragorn421
2022-01-23Whitespace (#1112)playerskel
2021-12-01Cleanup asset xmls (#1044)Dragorn421
2021-11-08Scene cleanups (#1002)louist103
2021-07-27ZAPD update: Gotta go fast! (#877)Anghelo Carvajal
2021-07-06Fix all xmls to explicitly use offsets (#859)louist103
2021-06-29Decompile some more objects (#848)louist103
2021-05-14Add UNK_09 macro and other minor fixes (#813)Anghelo Carvajal
2021-04-30Change Hints in scene's XMLs (#800)Anghelo Carvajal
2021-02-01Demo_Kekkai, its object, and its cutscenes (#627)petrie911
2020-12-26Updated Texture Asset Handling (#478)Nicholas Estelami