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Decompilation of The Legend of Zelda: Ocarina of Time
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Commit message (
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Author
2025-06-06
Remove OutName from xmls (both on File and Texture) (#2596)
Dragorn421
2025-02-14
Identify some unaccounted and blob asset data (#1953)
cadmic
2024-12-15
Name cutscenes from Death Mountain Trail (#2357)
Yanis
2024-12-14
Name some scene cutscenes 2 (Graveyard, Meadow and Lake Hylia) (#2339)
Yanis
2024-12-13
Naming cutscenes from Lon-Lon Ranch (#2359)
Yanis
2024-12-13
Name some cutscenes 3 (Zora's Domain, Zora's Fountain, Lost Woods and Desert ...
Yanis
2024-12-13
Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron Cit...
Yanis
2024-12-12
Name Kokiri Forest cutscenes (and related ones) (#2338)
Yanis
2024-12-07
Name some scene cutscenes (Hyrule Field and Kakariko Village) (#2321)
Yanis
2024-11-30
Document time-specific textures for Deku Tree and Gerudo Fortress similar to ...
mracsys
2024-10-09
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253)
cadmic
2024-09-26
[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)
cadmic
2024-06-26
Extract NTSC assets for gc-us (#1973)
cadmic
2024-04-18
Fix miscategorized scenes (#1946)
cadmic
2024-03-23
Extract unused scene headers (#1930)
cadmic
2022-03-19
Document more PathwayLists for scenes (#1181)
Dragorn421
2022-01-23
Whitespace (#1112)
playerskel
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-11-08
Scene cleanups (#1002)
louist103
2021-09-28
Cleanup symbols from undefined_syms.txt (3rd round) (#938)
Dragorn421
2021-08-31
Cleanup symbols from undefined_syms.txt (2nd round) (#934)
Dragorn421
2021-08-05
Decompiled A LOT of objects (#815)
Lucas Shaw
2021-07-06
Fix all xmls to explicitly use offsets (#859)
louist103
2021-06-29
Decompile some more objects (#848)
louist103
2021-05-14
Add UNK_09 macro and other minor fixes (#813)
Anghelo Carvajal
2021-04-30
Change Hints in scene's XMLs (#800)
Anghelo Carvajal
2021-04-14
ovl_En_Xc and object_xc OK (#746)
Lucas Shaw
2021-04-14
object_horse and object_hni (#772)
Anghelo Carvajal
2021-03-27
object_du OK (#693)
Anghelo Carvajal
2020-12-26
Updated Texture Asset Handling (#478)
Nicholas Estelami