index
:
oot
main
Decompilation of The Legend of Zelda: Ocarina of Time
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
assets
/
xml
Age
Commit message (
Expand
)
Author
2023-08-13
hyrulefield_point_name_eng → hyrule_field_point_name_eng (#1521)
Robin Allen
2023-07-03
Ensure all boss title cards are extracted as IA8 (#1512)
Tom Overton
2023-06-20
Fix issues with texture sizes in `object_mori_tex` (#1505)
Tom Overton
2023-02-26
another round of trailing whitespaces (#1495)
playerskel
2022-12-24
TransitionFade docs and clean up other transitions (#1459)
Derek Hensley
2022-12-12
Some cleanup/doc on the item icons (#1263)
Dragorn421
2022-12-08
Documentation For En_Ik (#1190)
Parker Burnett
2022-11-21
Document En_Ko Animations (#1306)
Charles Averill
2022-11-21
Doc object_rs (#1439)
Derek Hensley
2022-11-13
Fix misc 18 (#1423)
Dragorn421
2022-11-02
Objects tw and tr (#1410)
Derek Hensley
2022-10-21
Document object_os (#1414)
Derek Hensley
2022-10-12
Document all non-Koume/Kotake parts of object_tw (#1401)
Tom Overton
2022-10-12
Document object_bdoor (boss doors) (#1403)
Tom Overton
2022-10-07
Fix mori_tex object (#1380)
louist103
2022-10-06
Document object_bw (Torch Slug) (#1390)
Tom Overton
2022-10-06
Document Bg_Ice_Shelter (Red Ice) (#1358)
HylianFreddy
2022-10-02
Document everything in ovl_Boss_Ganon2.xml (#1377)
Tom Overton
2022-09-12
Replace player animation names with original names derived from OoT3D (#1369)
Tom Overton
2022-08-30
Fix misc 16 (#1371)
Dragorn421
2022-08-29
Document object_gndd (Young Ganondorf) (#1353)
Tom Overton
2022-08-29
Document Ganon objects (#1345)
Tom Overton
2022-08-28
Fixup asset XMLs (#1363)
Dragorn421
2022-08-23
Minor Misc Cleanup (#1360)
engineer124
2022-08-02
Some `TlutOffset` cleanup (#1342)
Dragorn421
2022-07-30
Doc pass on EnDoor and transition actors (#1243)
Dragorn421
2022-07-14
Misc Cleanup/Docs (#1315)
engineer124
2022-07-12
object_cne (#1310)
Derek Hensley
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-06-20
Format script improvements and use strict name checks (#1275)
Roman971
2022-06-19
Extract skyboxes and backgrounds (#1252)
louist103
2022-06-06
Fix asset file includes to always start with assets/ (#1260)
Roman971
2022-06-03
include ``gameplay_keep`` in boss_ganon & link_boy (#1253)
Yanis42
2022-05-23
Document Magic (#1199)
engineer124
2022-05-08
Add offsets to map 48x85 (#1216)
louist103
2022-05-07
Document En_Rd (#1179)
Tom Overton
2022-04-30
Fix misc 10 (#1208)
Dragorn421
2022-04-27
Document Transition System (#1131)
fig02
2022-04-23
Parameter/Item Misc Cleanup (#1201)
engineer124
2022-04-08
Cleanup pass on in-actor effects systems (#1167)
Dragorn421
2022-03-19
Document more PathwayLists for scenes (#1181)
Dragorn421
2022-03-19
`object_human` OK (#1004)
Anghelo Carvajal
2022-03-19
Update market_alley_n.xml (#1173)
MegaMech
2022-03-12
Define gMorphaAndPoolWaterTex to remove unknown bytes. (#1174)
MegaMech
2022-03-12
Renamed gLinkTunic1Tex to gDekuStickTex (#1169)
MegaMech
2022-03-12
Doc player drawing (#1098)
Dragorn421
2022-02-27
Doc misc 1 (#1160)
Dragorn421
2022-02-20
Fix misc 7 (#1149)
Dragorn421
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2022-01-23
Whitespace (#1112)
playerskel
[prev]
[next]