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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2024-08-08
[Audio 1/?] Extract Samplebanks and Soundfonts to XML (#2008)
Tharo
2024-08-08
Match NTSC z_kaleido_scope.c (#1988)
cadmic
2024-07-17
Match NTSC z_parameter.c and z_construct.c (#1987)
cadmic
2024-07-06
Set up build system and disassembly for gc-us (#1982)
cadmic
2024-07-02
Reworked text extraction + add JP text extraction (#1980)
Tharo
2024-06-26
Extract NTSC assets for gc-us (#1973)
cadmic
2024-06-24
Rename gTitleZeldaShieldLogoMQTex -> gTitleZeldaShieldLogoTex (#1974)
cadmic
2024-06-24
Set up multiversion assets with ZAPD and match gc-eu (#1967)
cadmic
2024-04-18
Fix miscategorized scenes (#1946)
cadmic
2024-03-23
Extract unused scene headers (#1930)
cadmic
2024-03-23
Document Player's Face and z_actor FaceChange functions (#1928)
fig02
2024-03-01
Introduce extracted/VERSION, with text extracted there (#1730)
Dragorn421
2023-12-15
Document ``z_bg_mizu_movebg.c`` (#1565)
Yanis42
2023-12-10
Doc Actor: En_Ma1 (Child Malon) (#1584)
hiisuya
2023-11-19
Doc Actor: En_Brob (Jabu Jabu Wobble Flesh Block) (#1581)
hiisuya
2023-11-12
Changed gLinkChildSlinghotStringDL to gLinkChildSlingshotStringDL (#1576)
Javarooster
2023-09-19
Dekunut Salesman Docs (#1493)
Billy
2023-08-19
En_Cow Doc (#1492)
Billy
2023-08-15
Doc/cleanup pass on effects 1 (#1421)
Dragorn421
2023-08-13
hyrulefield_point_name_eng → hyrule_field_point_name_eng (#1521)
Robin Allen
2023-07-03
Ensure all boss title cards are extracted as IA8 (#1512)
Tom Overton
2023-06-20
Fix issues with texture sizes in `object_mori_tex` (#1505)
Tom Overton
2023-02-26
another round of trailing whitespaces (#1495)
playerskel
2022-12-24
TransitionFade docs and clean up other transitions (#1459)
Derek Hensley
2022-12-12
Some cleanup/doc on the item icons (#1263)
Dragorn421
2022-12-08
Documentation For En_Ik (#1190)
Parker Burnett
2022-11-21
Document En_Ko Animations (#1306)
Charles Averill
2022-11-21
Doc object_rs (#1439)
Derek Hensley
2022-11-13
Fix misc 18 (#1423)
Dragorn421
2022-11-02
Objects tw and tr (#1410)
Derek Hensley
2022-10-21
Document object_os (#1414)
Derek Hensley
2022-10-12
Document all non-Koume/Kotake parts of object_tw (#1401)
Tom Overton
2022-10-12
Document object_bdoor (boss doors) (#1403)
Tom Overton
2022-10-07
Fix mori_tex object (#1380)
louist103
2022-10-06
Document object_bw (Torch Slug) (#1390)
Tom Overton
2022-10-06
Document Bg_Ice_Shelter (Red Ice) (#1358)
HylianFreddy
2022-10-02
Document everything in ovl_Boss_Ganon2.xml (#1377)
Tom Overton
2022-09-12
Replace player animation names with original names derived from OoT3D (#1369)
Tom Overton
2022-08-30
Fix misc 16 (#1371)
Dragorn421
2022-08-29
Document object_gndd (Young Ganondorf) (#1353)
Tom Overton
2022-08-29
Document Ganon objects (#1345)
Tom Overton
2022-08-28
Fixup asset XMLs (#1363)
Dragorn421
2022-08-23
Minor Misc Cleanup (#1360)
engineer124
2022-08-02
Some `TlutOffset` cleanup (#1342)
Dragorn421
2022-07-30
Doc pass on EnDoor and transition actors (#1243)
Dragorn421
2022-07-14
Misc Cleanup/Docs (#1315)
engineer124
2022-07-12
object_cne (#1310)
Derek Hensley
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-06-20
Format script improvements and use strict name checks (#1275)
Roman971
2022-06-19
Extract skyboxes and backgrounds (#1252)
louist103
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