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AgeCommit message (Expand)Author
2024-12-25iQue text extraction (#2383)Tharo
2024-12-21Set up build system for ique-cn (#2382)cadmic
2024-12-16fix tiny mistake (#2368)Yanis
2024-12-15Name cutscenes of remaining actors (#2366)Yanis
2024-12-15Name cutscenes from Temple of Time (#2363)Yanis
2024-12-15Name cutscenes from Death Mountain Trail (#2357)Yanis
2024-12-14Name some scene cutscenes 2 (Graveyard, Meadow and Lake Hylia) (#2339)Yanis
2024-12-13name cs from chamber of sages, link's house, courtyard and shooting gallery (...Yanis
2024-12-13Name cutscenes from dungeons (Spirit Boss Room, Jabu-Jabu's Belly and Ganon) ...Yanis
2024-12-13Naming cutscenes from Lon-Lon Ranch (#2359)Yanis
2024-12-13Name some cutscenes 3 (Zora's Domain, Zora's Fountain, Lost Woods and Desert ...Yanis
2024-12-13Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron Cit...Yanis
2024-12-12Name Kokiri Forest cutscenes (and related ones) (#2338)Yanis
2024-12-09Document Mido functions, fields, and animations (#2289)Leonid Kapitonov
2024-12-07Name some scene cutscenes (Hyrule Field and Kakariko Village) (#2321)Yanis
2024-11-30Document time-specific textures for Deku Tree and Gerudo Fortress similar to ...mracsys
2024-11-12[Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1....Tharo
2024-10-15EnHy + objects docs (#1499)Derek Hensley
2024-10-09[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253)cadmic
2024-09-28[PAL N64] Match file select language selection (#2240)cadmic
2024-09-26[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)cadmic
2024-09-25[ntsc-1.0/1.1] Match z_boss_ganon.c and z_boss_ganon2.c changes from PAL 1.0 ...cadmic
2024-09-16[PAL N64] Rename file select assets (#2197)cadmic
2024-09-10Added eye texture offsets for extraction for object_oE5.xml (#2181)AJ Otto
2024-09-08[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)cadmic
2024-09-07Target -> Attention (System Rename) (#2149)fig02
2024-09-07Pause doc: World map points (#2141)Dragorn421
2024-09-04Pause docs: `WorldMapArea` enum and related data (#2130)Dragorn421
2024-09-05[Audio 7/?] Extract sequences to assembly (#2119)Tharo
2024-08-11Set up build system and disassembly for ntsc-1.2 (#2021)cadmic
2024-08-09Match remaining GC retail versions (#2019)cadmic
2024-08-08[Audio 2/?] Extract audio samples to wav (#2020)Tharo
2024-08-08Match NTSC file select (#1998)cadmic
2024-08-08[Audio 1/?] Extract Samplebanks and Soundfonts to XML (#2008)Tharo
2024-08-08Match NTSC z_kaleido_scope.c (#1988)cadmic
2024-07-17Match NTSC z_parameter.c and z_construct.c (#1987)cadmic
2024-07-06Set up build system and disassembly for gc-us (#1982)cadmic
2024-06-26Extract NTSC assets for gc-us (#1973)cadmic
2024-06-24Rename gTitleZeldaShieldLogoMQTex -> gTitleZeldaShieldLogoTex (#1974)cadmic
2024-06-24 Set up multiversion assets with ZAPD and match gc-eu (#1967)cadmic
2024-04-18Fix miscategorized scenes (#1946)cadmic
2024-03-23Extract unused scene headers (#1930)cadmic
2024-03-23Document Player's Face and z_actor FaceChange functions (#1928)fig02
2023-12-15Document ``z_bg_mizu_movebg.c`` (#1565)Yanis42
2023-12-10Doc Actor: En_Ma1 (Child Malon) (#1584)hiisuya
2023-11-19Doc Actor: En_Brob (Jabu Jabu Wobble Flesh Block) (#1581)hiisuya
2023-11-12Changed gLinkChildSlinghotStringDL to gLinkChildSlingshotStringDL (#1576)Javarooster
2023-09-19Dekunut Salesman Docs (#1493)Billy
2023-08-19En_Cow Doc (#1492)Billy
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421