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path: root/src/code/code_800D2E30.c
AgeCommit message (Collapse)Author
2022-09-27Rumble doc (#1375)Tharo
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
2021-11-23Minor data/ cleanups (#1025)Roman971
* Moved code_800D2E30's data to C * Moved some audio data from asm to C * Made separate data files for unknown pointer arrays * Fixed a few missing balign directives
2021-02-13Fix most compiler warnings in the boot and code segments (#674)Tharo
* Less warnings in boot & code segments * few more warnings gone * Ran formatter * z_view warning gone * -> 1 * f31 -> 31 * Remove function casts * Few more small improvements * Separate declaration and assignment in func_80091738 and Item_Give Co-authored-by: Thar0 <maximilianc64@gmail.com>
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-04-18Decompile code_800D2E30 and use struct in code_800A9F30 (#80)Synray
* Match func_800AA000 * Match z_camera/func_800437F0 * Decompile code_800D2E30, use struct in 800A9F30 * Format * Remove 'U' from literals * Remove bss, cleanup z_camera * Review changes, rename temp * Move externs to variables.h