| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-06-20 | Introduce Sfx Flags (#1278) | engineer124 |
| 2022-04-23 | Name variables for Audio_PlaySoundGeneral (#1198) | engineer124 |
| 2022-01-11 | Migrate Remaining Audio Data & Cleanup some Audio Data externs (#1097) | engineer124 |
| 2021-11-30 | Audio Sequence Player Ids Enum (#1040) | engineer124 |
| 2021-11-07 | Document parts of audio (#1000) | zelda2774 |
| 2021-09-01 | code_800EC960 OK + data migrated (#937) | zelda2774 |
| 2021-08-31 | Match Audio_ProcessSoundRequest (#935) | zelda2774 |
| 2021-08-29 | Match func_800EEA50 + some surrounding doc (#916) | zelda2774 |
| 2021-08-22 | Big cleanup (#775) | louist103 |
| 2021-08-12 | Match some audio functions (#896) | zelda2774 |
| 2021-07-27 | Audio WIP (#836) | krimtonz |
| 2021-03-27 | Finished decomp of code_800F7260 (1 non-matching) (#733) | petrie911 |
| 2020-11-16 | Fix prototype for Audio_PlaySoundGeneral and fix related types in structs (#481) | Tharo |
| 2020-10-26 | code_800F7260 (#433) | Tharo |
| 2020-10-03 | libultra cleanup (#215) | Random |
| 2020-07-19 | Split remaining unsplit asm files and migrate more rodata (#277) | Tharo |
