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AgeCommit message (Expand)Author
2022-06-22Remove `BINANG_ROT180` (#1241)Dragorn421
2022-06-21Introduce PLAY_LOG() (#1284)fig02
2022-06-21audio_seqplayer.c cleanup (#1274)engineer124
2022-06-20Synthetic Waves Documentation (#1256)engineer124
2022-06-20Document Viewpoints and Scene Cam Types (#1285)engineer124
2022-06-20Format script improvements and use strict name checks (#1275)Roman971
2022-06-20Some doc on actor overlays alloc types (#1266)Dragorn421
2022-06-20Introduce Sfx Flags (#1278)engineer124
2022-06-19Restructuring SoundFont Structs (#1277)engineer124
2022-06-17Document Camera BgCamData (#1232)engineer124
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
2022-06-15Macros for `Entranceinfo.field` (#1270)Dragorn421
2022-06-13Fix misc 14 (#1279)Dragorn421
2022-06-12Audio_Init_Params.c Cleanup (#1273)engineer124
2022-06-12Document SoundFont Relocation (#1237)engineer124
2022-06-12Enable more IDO warnings and apply fixes (#1264)Roman971
2022-06-12Small doc for Item00 actor (#1268)Kenton M
2022-06-12Document flag for swinging bottle (#1272)EllipticEllipsis
2022-06-11Fix clang compilation error due to a fallthrough (#1271)Roman971
2022-06-11Minor cleanups in z_std_dma.c and yaz0.c (#1269)Roman971
2022-06-09Doc pass on scene & room headers (#1240)Dragorn421
2022-06-07Introduce Sequence flags (#1261)engineer124
2022-06-07Cleanup undefined syms and mark bug in z_en_a_keep.c (#1262)Roman971
2022-06-07Update clang-tidy configuration in format.sh and apply fixes for a new check ...Roman971
2022-06-06Changes to support renaming segments in the spec (#1259)Roman971
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-05More minor isolated fixes (#1258)Roman971
2022-06-04Cleanup NotePlaybackState (#1255)engineer124
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-06-03Rename and move handwritten asm files (#1254)Tharo
2022-06-03Audio Misc Docs and Cleanup (#1221)engineer124
2022-06-03More documentation for sched.c (#1219)Tharo
2022-06-03Use `DMG_` defines in code (#1245)Dragorn421
2022-06-03Doc Actor Rotation Functions (last 4 funcs in actor.c) (#1249)Derek Hensley
2022-06-03Fix a number of warnings when compiling with GCC (#1239)Tharo
2022-06-02Document Sequence Cutscene Effects (Sequence 109) (#1246)engineer124
2022-05-31Fix misc 13 (#1244)Dragorn421
2022-05-31Document Table For Sequence Instruction Arguments (#1242)engineer124
2022-05-31Overlay Functions Cleanup (#1235)Derek Hensley
2022-05-31Doc pass on scene draw configs: names (#1233)Dragorn421
2022-05-29Audio Docs: Adsr Decay Rate (#1238)engineer124
2022-05-29Documentation pass centered on z_player_lib (#1230)Dragorn421
2022-05-23Document Magic (#1199)engineer124
2022-05-21PlayState Rename (#1231)fig02
2022-05-21Documentation pass on scene/room commands (#1226)Dragorn421
2022-05-20Environment documentation pass (#1115)fig02
2022-05-20Document `eventChkInf` usage of freed carpenters flags (#1210)Dragorn421
2022-05-20Document SkelCurve system (#1192)EllipticEllipsis
2022-05-18Gameplay_ -> Play_ and this (#1229)fig02
2022-05-17Doc misc 5 (#1223)Dragorn421