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Decompilation of The Legend of Zelda: Ocarina of Time
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db_camera.c
Age
Commit message (
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Author
2022-06-22
Remove `BINANG_ROT180` (#1241)
Dragorn421
2022-06-03
Fix a number of warnings when compiling with GCC (#1239)
Tharo
2022-05-21
PlayState Rename (#1231)
fig02
2022-04-24
Angle cleanup - macros names (#1193)
Dragorn421
2022-04-23
Name variables for Audio_PlaySoundGeneral (#1198)
engineer124
2022-04-03
Angle cleanup - miscellaneous (#1159)
Dragorn421
2021-12-05
Use defines for actor flags (#873)
Dragorn421
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-11-28
Improve gfxprint documentation and strings (#1028)
Roman971
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-10-23
Document `ovl_select` (#966)
Anghelo Carvajal
2021-10-01
Match the remaining functions in db_camera.c (#991)
Roman971
2021-09-28
Format all translation comments like `// "..."` (hopefully all of them) (#986)
Dragorn421
2021-09-08
Improve non-matchings in DbCamera (#953)
engineer124
2021-09-07
Fix compiler warnings in z_camera/db_camera (#947)
zelda2774
2021-08-19
cleanup warnings (#907)
louist103
2021-07-26
db_camera (#842)
Random
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-12-06
decompile z_camera (#398)
krimtonz
2020-10-03
libultra cleanup (#215)
Random
2020-07-08
Decompile shrink_window.c (#232)
Random
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker