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path: root/src/code/title_setup.c
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2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
2022-06-23Rename game states (#1294)Dragorn421
* `TitleSetup` -> `Setup` * `Title` -> `ConsoleLogo` * `Opening` -> `TitleSetup` * `FileChoose` -> `FileSelect` * `Select` -> `MapSelect` * prenmi/sample `Context` -> `State` * Revert filename changes * . * setupstate cleanup * Oops, `GameState` -> `SetupState`
2021-09-04Cleanup translation comments (#924)Dragorn421
* `// Translates to:` -> `//` * `// Translation: ([^"].*)` -> `// "$1"` * Manual cleanup * Manual cleanup in `src/code/` * Use more lowercase for some all caps translations * Move translations to end of lines where it fits under 100 bytes * Move one translation to end of line manually * Run formatter * Cleanup in EnHeishi1 as suggested by Roman * Update src/code/z_play.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-03-22Format all src C filesRoman971
2020-03-22Add comments and macros to prevent match issues with formattingRoman971
2020-03-19Decompiled z_title.cRandom
`z_title.c` : matching
2020-03-17First proper commit.Jack Walker