summaryrefslogtreecommitdiff
path: root/src/code/z_collision_check.c
AgeCommit message (Expand)Author
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-01-30z_collision_check.c OK (#1642)cadmic
2024-01-28`z_parameter` retail OK (#1649)engineer124
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-11Cleanup `z_collision_check` 1 (#1427)Dragorn421
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-10-27libc cleanup (#1568)Tharo
2023-10-07Rename Math3D_CylOutsideCyl and Math3D_CylOutsideCylDist (#1557)cadmic
2023-02-26Minor Misc Cleanup 2 (#1422)engineer124
2022-11-26Document Surface Material (#1447)engineer124
2022-11-13Fix misc 18 (#1423)Dragorn421
2022-11-01Rename `vt.h` to `terminal.h` (#1339)Dragorn421
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-03Use `DMG_` defines in code (#1245)Dragorn421
2022-05-31Fix misc 13 (#1244)Dragorn421
2022-05-21PlayState Rename (#1231)fig02
2022-05-10Various minor cleanups (#1218)Roman971
2022-04-30Fix misc 10 (#1208)Dragorn421
2022-04-23Name variables for Audio_PlaySoundGeneral (#1198)engineer124
2022-03-20Small collision_check improvements (#1172)Tharo
2022-02-20Fix misc 6 (#1148)Dragorn421
2021-11-26Various minor cleanups (#1029)Roman971
2021-09-12Fix return UB (#958)louist103
2021-09-04Cleanup translation comments (#924)Dragorn421
2021-08-31Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(...engineer124
2021-04-29`assert` macro OK (#755)Anghelo Carvajal
2021-04-25Set __FILE__ in asm_processor (#793)zelda2774
2021-03-28document code_8008E6A0 (frame advance) (#737)fig02
2021-02-13Fix most compiler warnings in the boot and code segments (#674)Tharo
2021-01-18Actor Struct Changes (and a few related things) (#617)fig02
2021-01-17Document Collision_Check (#468)petrie911
2021-01-08z_bgcheck.c, 800430A0.c, 80043480.c (#256)mzxrules
2020-12-27matched Math3D_CylVsLineSeg and fixed a Math_ error (#564)petrie911
2020-12-22z_collision_check OK (#558)petrie911
2020-10-03libultra cleanup (#215)Random
2020-09-29All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396)fig02
2020-09-15Use dummies to match bss ordering and some functions in z_collision_check.c (...Roman971
2020-09-05z_lights.c OK (#343)fig02
2020-08-23Match/Improve a bunch of non matchings (#342)Roman971
2020-08-17Math3D and olib updates (#315)krimtonz
2020-07-16Change Colors To Decimal (#260)fig02
2020-07-04Various SFX fixes (#237)Roman971
2020-06-24Rename culling related variables (#225)fig02
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-05ucode_disas.c progress (#188)Random
2020-05-18Decompile most effect files in "code" (#144)Roman971
2020-04-25z_collision_check.c (#73)mzxrules
2020-04-16Decompile z_play.c and Match/Document some of z_view.c (#74)Roman971