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path: root/src/code/z_game_over.c
AgeCommit message (Expand)Author
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-04-27Delete macros.h; Delete global.h (#2516)fig02
2025-04-26add array_count.h (#2514)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2024-11-15Document `enum PauseState` game over parts (#2283)Leonid Kapitonov
2024-08-28[ntsc-1.2] Match z_game_over.c, PAL 1.1 fixes (#2099)cadmic
2024-06-25Move `PlayState` to a new `z64play.h` (#1966)Anghelo Carvajal
2024-06-10Change linker script so gGameOverTimer can be in z_game_over.c (#1939)cadmic
2023-09-06Document pause states (excluding gameover) (#1483)Dragorn421
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2022-11-22Document Hud Mode (#1323)engineer124
2022-11-16Document Timers (#1412)engineer124
2022-11-16Update item names (#1376)Dragorn421
2022-09-27Rumble doc (#1375)Tharo
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-05-21PlayState Rename (#1231)fig02
2022-04-29Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `ev...Dragorn421
2021-12-27Nature Ambience Documentation (#1063)engineer124
2021-12-03Clean Up Sequence Structs in Scene/Save/z64 (#1051)engineer124
2021-11-22z_message_PAL, message_data_static and surrounding doc (#996)Tharo
2021-11-01Introducing Macros for BGM (Background Music) (#979)engineer124
2021-09-20Decompile z_kankyo (#956)petrie911
2021-03-28code_80110450 (game over) OK* (#739)fig02