| Age | Commit message (Expand) | Author |
| 2024-08-08 | gc-us OK (#2018) | cadmic |
| 2024-08-02 | Automate fixing BSS ordering (#2009) | cadmic |
| 2024-07-06 | Set up build system and disassembly for gc-us (#1982) | cadmic |
| 2024-06-25 | Move `PlayState` to a new `z64play.h` (#1966) | Anghelo Carvajal |
| 2024-06-20 | Add point lighting gbi features (#1962) | Tharo |
| 2024-06-19 | Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib (#1956) | mzxrules |
| 2024-04-14 | Match retail BSS ordering (#1927) | cadmic |
| 2024-02-08 | Retail kankyo OK (#1735) | engineer124 |
| 2024-01-31 | Gamealloc, Graph, and Graphalloc retail OK (#1675) | Derek Hensley |
| 2024-01-12 | Replace most osSyncPrintf calls with PRINTF macro (#1598) | cadmic |
| 2024-01-09 | Create debug macros for common functions (#1597) | cadmic |
| 2023-11-22 | Misc Cleanup (#1585) | engineer124 |
| 2023-11-19 | More Camera Flags (#1453) | engineer124 |
| 2023-09-19 | Doc/Cleanup pass on object handling (#1227) | Dragorn421 |
| 2023-09-06 | Document pause states (excluding gameover) (#1483) | Dragorn421 |
| 2023-08-15 | Document z_lib Sfx Functions (#1470) | engineer124 |
| 2023-08-13 | Split `SaveContext` into sub-structs (#1393) | Dragorn421 |
| 2023-07-05 | Minor Misc Cleanup 3 (#1502) | engineer124 |
| 2023-07-05 | Reduce hardcoded constants in Lights_GlowCheck, some more comments on the CPU... | Tharo |
| 2022-12-24 | z_demo documentation (#1327) | fig02 |
| 2022-12-04 | Camera Flags (#1225) | engineer124 |
| 2022-11-26 | Name scenes (scene enum, entrance enum, various identifiers) (#1343) | Dragorn421 |
| 2022-11-16 | More documentation for `z_std_dma.c` (#1415) | Tharo |
| 2022-11-01 | Rename `vt.h` to `terminal.h` (#1339) | Dragorn421 |
| 2022-11-01 | Some doc on env light settings (#1307) | Dragorn421 |
| 2022-10-29 | Doc speed_meter timers and misc. low-ish level stuff (#1364) | Dragorn421 |
| 2022-10-09 | Document Scene Sequences and Remaining SeqFlags (#1308) | engineer124 |
| 2022-10-07 | Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) | engineer124 |
| 2022-09-27 | Rumble doc (#1375) | Tharo |
| 2022-08-29 | Doc pass on bgcheck-waterbox properties (#1288) | Dragorn421 |
| 2022-07-31 | sceneNum -> sceneId (#1338) | Derek Hensley |
| 2022-07-30 | Fix various small gfx issues (#1313) | Tharo |
| 2022-07-30 | Rename "Scene Setup Index" to "Scene Layer" (#1300) | fig02 |
| 2022-06-24 | Fix misc 15 (#1298) | Dragorn421 |
| 2022-06-23 | Document `SaveContext.gameMode` (#1295) | Dragorn421 |
| 2022-06-20 | Document Viewpoints and Scene Cam Types (#1285) | engineer124 |
| 2022-06-11 | Minor cleanups in z_std_dma.c and yaz0.c (#1269) | Roman971 |
| 2022-06-06 | Fix asset file includes to always start with assets/ (#1260) | Roman971 |
| 2022-06-03 | Add enum for setup dls and name `z_rcp.c` functions (#1196) | Dragorn421 |
| 2022-05-21 | PlayState Rename (#1231) | fig02 |
| 2022-05-21 | Documentation pass on scene/room commands (#1226) | Dragorn421 |
| 2022-05-20 | Environment documentation pass (#1115) | fig02 |
| 2022-05-15 | Fix misc 12 (#1222) | Dragorn421 |
| 2022-05-09 | Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213) | fig02 |
| 2022-04-29 | Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `ev... | Dragorn421 |
| 2022-04-27 | Document Transition System (#1131) | fig02 |
| 2022-04-08 | Message Queues, Threads, and surroundings cleanup (#1178) | Tharo |
| 2022-04-09 | Names for some view things (#1191) | Robin Allen |
| 2022-03-20 | Angle cleanup - `DEG_TO_RAD` (#1157) | Dragorn421 |
| 2022-03-16 | Fix misc 8 (#1150) | Dragorn421 |