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Decompilation of The Legend of Zelda: Ocarina of Time
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z_skin.c
Age
Commit message (
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Author
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-03-26
Move skin unused bss to rumble (#2495)
Derek Hensley
2025-02-13
Reduce overlay dependencies on global.h (6) (#2468)
mzxrules
2025-02-08
Rename gMtx(F)Clear to gIdentityMtx(F) (#2458)
mzxrules
2024-09-28
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
cadmic
2024-09-04
Pause docs: `WorldMapArea` enum and related data (#2130)
Dragorn421
2024-08-25
[ntsc-1.2] Decompile cic6105.c, main.c (#2068)
Dragorn421
2024-02-02
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697)
cadmic
2022-05-21
PlayState Rename (#1231)
fig02
2022-01-12
Small Skin system documentation pass (#1017)
Anghelo Carvajal
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-08-31
Rename MtxF members to use the common convention (#923)
Dragorn421
2021-02-12
z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632)
petrie911
2020-12-29
Decompile z_skin.c (#548)
Tharo
2020-10-03
libultra cleanup (#215)
Random
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker