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path: root/src/code/z_skin.c
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2025-06-04Remove "z64" prefix from all headers (#2518)fig02
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-03-26Move skin unused bss to rumble (#2495)Derek Hensley
2025-02-13Reduce overlay dependencies on global.h (6) (#2468)mzxrules
* add some headers, split some of z64.h * MtxClear -> IdentityMtx * more misc cleanups * move D_80116280 to header, fix build issue * remove z64.h * Revert "MtxClear -> IdentityMtx" This reverts commit 8fc74c0672f72b91ae4068e73228fc46fe9465d4. * split z64path.h and z64skin.h functions * z64face_reaction.h * cleanup overlay global references * trim padding * bss
2025-02-08Rename gMtx(F)Clear to gIdentityMtx(F) (#2458)mzxrules
2024-09-28[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)cadmic
* [PAL N64] Match pal-1.0 and pal-1.1 and add to CI * bss fixes from Jenkins
2024-09-04Pause docs: `WorldMapArea` enum and related data (#2130)Dragorn421
* Pause docs: WorldMapArea enum and related data * `WORLD_MAP_AREA_20` -> `_QUESTION_MARK` * bss
2024-08-25[ntsc-1.2] Decompile cic6105.c, main.c (#2068)Dragorn421
* decompile-OK Main, cic6105.c * names cleanup / minimal doc * match versions * fix bad disasm metadata format * bss * bss * review 1 * review 2 * review 3 * review 4 * cleanup * bss * add some sizes to disasm metadata symbols
2024-02-02Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697)cadmic
* Match retail z_skin_matrix.c * Match retail z_skin_awb.c * Match retail z_skin.c * Remove same-line hacks
2022-05-21PlayState Rename (#1231)fig02
* global context -> play * fix PlayState* PlayState
2022-01-12Small Skin system documentation pass (#1017)Anghelo Carvajal
* some docs * rename a bunch of callbacks * more cleanup * format * last cleanup * some updates * more docs * done i think * name flag and format * name unused variable * comments * revert unwanted change * z64skin.h * format * Address review * Rename PostLimbDraw callbacks to PostDraw and some PR addressing * add true/false for setTranslation * ahhhh * remove "you" Co-authored-by: fig02 <fig02srl@gmail.com>
2021-11-30Misc Cleanup 2 (#1007)Dragorn421
* Cleanup `UNK_TYPE`, `UNK_PTR` usage * Add some missing empty lines after declarations * Remove some legacy comments from non-matching times * Fix some grammar (mostly "it's"/"its") * Use proper names for two symbols after ZAPD bugfix * Cleanup `place_title_cards.xml` * Use `NULL` to check against `D_8012D260` pointer * Parentheses around some macro arguments * wip proofread headers up to z64animation.h
2021-08-31Rename MtxF members to use the common convention (#923)Dragorn421
* Rename MtxF members like xy -> now_21 * Revert comments I didn't mean to commit * Rename c*/r* temps in `SkinMatrix_MtxFMtxFMult` * Rename MtxF members like now_21 -> yx
2021-02-12z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632)petrie911
* skin_awb some functions done * more matches * stuff * matching skins * closer? * less skin * skin * format * one thing * merge actor Co-authored-by: gns <adamkiddle23@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2020-12-29Decompile z_skin.c (#548)Tharo
* z_skin progress * Some more progress * Some real progress * Decompiled, 1 nonmatching * Remove unused asm * pad -> D_80160FC0 Co-authored-by: Thar0 <maximilianc64@gmail.com>
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-03-22Format all src C filesRoman971
2020-03-17First proper commit.Jack Walker