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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2025-06-17
Document `Save.cutsceneIndex` and adjacent data / code (#2286)
Leonid Kapitonov
2025-06-17
Rename `acDmgInfo.effect` -> `hitBacklash` (#2555)
Dragorn421
2025-06-16
Pause docs: misc docs (#2636)
Dragorn421
2025-06-15
Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT...
Dragorn421
2025-06-15
Assets: Move limb enums into xmls 4 (#2631)
Dragorn421
2025-06-15
Assets: Move limb enums into xmls 3 (#2630)
Dragorn421
2025-06-14
Pause doc: DrawInfoPanel textures (#2628)
Dragorn421
2025-06-12
Assets: Move limb enums into xmls 2 (#2626)
Dragorn421
2025-06-12
Assets: Move limb enums into xmls 1 (#2625)
Dragorn421
2025-06-10
Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCam...
Dragorn421
2025-06-09
Commit `object_ganon_anime3` (#2611)
Dragorn421
2025-06-09
Commit some `assets/overlays/` 2 (#2610)
Dragorn421
2025-06-08
Child Ruto Actions: Enums (#2603)
Jordan Longstaff
2025-06-07
`WeaponInfo` docs (#1596)
Dragorn421
2025-06-07
Add Vtx[] resources in xmls for (partially) documented assets 10 (#2609)
Dragorn421
2025-06-07
Doc Actor: En_Ma2 (Adult Malon) (#2593)
hiisuya
2025-06-08
Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)
Dragorn421
2025-06-06
Child Ruto Part 7: Limb draw functions (#2575)
Jordan Longstaff
2025-06-06
Child Ruto Part 4: Eye and mouth index enums (#2571)
Jordan Longstaff
2025-06-05
Add various undocumented resources in xmls 1 (#2589)
Dragorn421
2025-06-05
Child Ruto Part 5: Colliders (#2572)
Jordan Longstaff
2025-06-05
T() macro loose ends 3 (#2592)
Dragorn421
2025-06-05
Child Ruto Part 3: Water states (#2570)
Jordan Longstaff
2025-06-05
Child Ruto Part 6: Switch flag and type functions (#2574)
Jordan Longstaff
2025-06-04
Child Ruto Part 13: Animation change function (#2581)
Jordan Longstaff
2025-06-04
Child Ruto Part 9: Camera setting (#2577)
Jordan Longstaff
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-06-04
T() macro loose ends 2 (#2564)
Dragorn421
2025-06-04
Commit some assets/overlays/ (#2582)
Dragorn421
2025-06-04
Child Ruto Part 11: Idle Carry Timer (#2579)
Jordan Longstaff
2025-06-04
Child Ruto Part 10: Head rotation (#2578)
Jordan Longstaff
2025-06-03
Child Ruto Part 8: Init branches (#2576)
Jordan Longstaff
2025-06-03
Commit `g_pn_*.c` files (#2573)
Dragorn421
2025-06-03
Rename `damageEffect` -> `damageReaction` (#2554)
Dragorn421
2025-06-03
T() macro loose ends 1 (#2563)
Dragorn421
2025-06-02
Child Ruto Part 2: Rename resurfacing animation (#2569)
Jordan Longstaff
2025-06-01
T() macro in overlays 9 (#2552)
Dragorn421
2025-06-01
Document kaleido debug menu (#2506)
Pepe20129
2025-06-01
T() macro in overlays 10 (#2553)
Dragorn421
2025-05-31
T() macro in overlays 8 (#2551)
Dragorn421
2025-05-28
T() macro in overlays 7 (#2545)
Dragorn421
2025-05-28
T() macro in overlays 6 (#2544)
Dragorn421
2025-05-27
T() macro in overlays 4 (#2533)
Dragorn421
2025-05-26
Commit `icon_item_static` (#2546)
Dragorn421
2025-05-26
Commit `object_link_child` (#2542)
Dragorn421
2025-05-26
Cleanup colliders 4 (#2470)
Dragorn421
2025-05-25
T() macro in overlays 5 (#2537)
Dragorn421
2025-05-25
Finalize and commit `object_link_boy` (#2528)
Dragorn421
2025-05-25
Pause doc: Equipment page (#2538)
Dragorn421
2025-05-24
Cleanup includes in header files (#2540)
Dragorn421
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