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AgeCommit message (Expand)Author
2026-02-15Label `EnEiyer` as Stinger (#2681)Jordan Longstaff
2026-02-14Document EnPubox (#2668)Gabriel Ravier
2026-02-12Document `EnWeiyer` (#2686)Jordan Longstaff
2026-01-25Document `BgSpot18Basket` (#2688)Jordan Longstaff
2025-08-20Document Dampé's ghost (#2656)Pepe20129
2025-07-15Pause docs: UIOverlay L/R buttons details (#2650)Dragorn421
2025-07-03Child Ruto Actions Part 3: Boss room (#2602)Jordan Longstaff
2025-07-03Child Ruto Actions Part 2: First encounter (#2601)Jordan Longstaff
2025-06-30Child Ruto Actions Part 1: Zora's Fountain (#2600)Jordan Longstaff
2025-06-28Cleanup extracted colliders 3: Use `HIT_SPECIAL_EFFECT_`, `HIT_BACKLASH_` nam...Dragorn421
2025-06-28Pause docs: UIOverlay quads dimensions (#2644)Dragorn421
2025-06-27Reevaluate player hit response names (#2640)Dragorn421
2025-06-25Cleanup extracted colliders 2: `ARRAY_COUNT` (#2643)Dragorn421
2025-06-25Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)Dragorn421
2025-06-24Cleanup extracted colliders 1 (#2641)Dragorn421
2025-06-22Name `HIT_BACKLASH_` and `HIT_SPECIAL_EFFECT_` values (#2639)Dragorn421
2025-06-20Rename AT `effect` to `hitSpecialEffect` (#2637)Dragorn421
2025-06-17Document `Save.cutsceneIndex` and adjacent data / code (#2286)Leonid Kapitonov
2025-06-17Rename `acDmgInfo.effect` -> `hitBacklash` (#2555)Dragorn421
2025-06-16Pause docs: misc docs (#2636)Dragorn421
2025-06-15Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT...Dragorn421
2025-06-15Assets: Move limb enums into xmls 4 (#2631)Dragorn421
2025-06-15Assets: Move limb enums into xmls 3 (#2630)Dragorn421
2025-06-14Pause doc: DrawInfoPanel textures (#2628)Dragorn421
2025-06-12Assets: Move limb enums into xmls 2 (#2626)Dragorn421
2025-06-12Assets: Move limb enums into xmls 1 (#2625)Dragorn421
2025-06-10Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCam...Dragorn421
2025-06-09Commit `object_ganon_anime3` (#2611)Dragorn421
2025-06-09Commit some `assets/overlays/` 2 (#2610)Dragorn421
2025-06-08Child Ruto Actions: Enums (#2603)Jordan Longstaff
2025-06-07`WeaponInfo` docs (#1596)Dragorn421
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 10 (#2609)Dragorn421
2025-06-07Doc Actor: En_Ma2 (Adult Malon) (#2593)hiisuya
2025-06-08Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)Dragorn421
2025-06-06Child Ruto Part 7: Limb draw functions (#2575)Jordan Longstaff
2025-06-06Child Ruto Part 4: Eye and mouth index enums (#2571)Jordan Longstaff
2025-06-05Add various undocumented resources in xmls 1 (#2589)Dragorn421
2025-06-05Child Ruto Part 5: Colliders (#2572)Jordan Longstaff
2025-06-05T() macro loose ends 3 (#2592)Dragorn421
2025-06-05Child Ruto Part 3: Water states (#2570)Jordan Longstaff
2025-06-05Child Ruto Part 6: Switch flag and type functions (#2574)Jordan Longstaff
2025-06-04Child Ruto Part 13: Animation change function (#2581)Jordan Longstaff
2025-06-04Child Ruto Part 9: Camera setting (#2577)Jordan Longstaff
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-06-04T() macro loose ends 2 (#2564)Dragorn421
2025-06-04Commit some assets/overlays/ (#2582)Dragorn421
2025-06-04Child Ruto Part 11: Idle Carry Timer (#2579)Jordan Longstaff
2025-06-04Child Ruto Part 10: Head rotation (#2578)Jordan Longstaff
2025-06-03Child Ruto Part 8: Init branches (#2576)Jordan Longstaff
2025-06-03Commit `g_pn_*.c` files (#2573)Dragorn421