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2023-11-19Doc Actor: En_Brob (Jabu Jabu Wobble Flesh Block) (#1581)hiisuya
2023-11-19More Camera Flags (#1453)engineer124
2023-11-18bombowlman typo (#1582)krm01
2023-11-14doc for menkuri_eye (#1580)krm01
2023-11-12Fix misc 21 (#1573)Dragorn421
2023-11-12Changed gLinkChildSlinghotStringDL to gLinkChildSlingshotStringDL (#1576)Javarooster
2023-11-07Rename "ITEM_LAST_USED" (#1572)fig02
2023-11-04rename to upper action (#1570)fig02
2023-10-30Remove `(ActorFunc)` casts in initvars (#1571)Dragorn421
2023-10-28Player Docs: public facing csAction things (#1561)fig02
2023-10-27libc cleanup (#1568)Tharo
2023-10-17Use `long` over `int` for s32/u32 types (#1546)Tharo
2023-10-07Rename Math3D_CylOutsideCyl and Math3D_CylOutsideCylDist (#1557)cadmic
2023-10-07Player Docs: Propose Named Unions For Shared Variables (#1560)fig02
2023-10-05Player Docs: Initial AnimSfx stuff (#1556)fig02
2023-10-05Introduce Player CueIds (#1559)engineer124
2023-09-27initial action-change-list docs (#1540)fig02
2023-09-26Player Docs: csMode -> csAction (#1547)fig02
2023-09-25Speedmeter Small cleanup (#1554)Derek Hensley
2023-09-24Improve Matches: Part 4 (#1545)engineer124
2023-09-22Name the main pause state and add placeholder enum for main (sub)states (#1551)Dragorn421
2023-09-22Make macros for age reqs data and access (#1549)Dragorn421
2023-09-20Improve Matches: Part 3 (#1544)engineer124
2023-09-20improve matching (#1543)engineer124
2023-09-20improve matches (#1542)engineer124
2023-09-19Dekunut Salesman Docs (#1493)Billy
2023-09-19Player docs: Control Stick Input and Movement (#1539)fig02
2023-09-19Run formatter (#1541)Dragorn421
2023-09-19Doc/Cleanup pass on object handling (#1227)Dragorn421
2023-09-19Document niche magic spell bug (#1526)fig02
2023-09-18Start Player Item Docs (#1523)fig02
2023-09-17Name player's generic `actionVar`s (#1538)fig02
2023-09-16Document Framebuffer Filters, VisCvg and VisZbuf (#1534)Tharo
2023-09-14remove the extra ``CS_CMD_STOP`` (#1535)Yanis42
2023-09-13Player Docs: Name actionFunc (#1531)fig02
2023-09-13Document Camera Special9 (door) angle bug (#1525)fig02
2023-09-09Apply noreturn attribute where applicable (#1532)Tharo
2023-09-06Document Player's bgcheck routine (`func_80847BA0`) (#1503)fig02
2023-09-06Player doc: anim wrappers (#1437)Dragorn421
2023-09-06Document pause states (excluding gameover) (#1483)Dragorn421
2023-09-06z_fishing partially documented (#1424)blackgamma7
2023-08-29Fix and tidy up missing_gcc_functions.c (#1529)Tharo
2023-08-23`z_en_syateki_niw` doc (#1449)blackgamma7
2023-08-19En_Cow Doc (#1492)Billy
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421
2023-08-15Placeholder names for skelanime moveflags (#1489)Dragorn421
2023-08-15Cleanup/add bgcheck macros (#1478)Dragorn421
2023-08-15Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmet...Dragorn421
2023-08-15Document z_lib Sfx Functions (#1470)engineer124
2023-08-15Mention why PrimDepth is used in `PreRender_FetchFbufCoverage` (#1520)Tharo