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path: root/src/enemy/enemy50.c
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2026-02-08Merge pull request #701 from Henny022p/cleanup/250302HEADmasterHenny022p
Various code cleanup changes
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup asm.hHenny022p
2025-03-09cleanup headersHenny022p
2025-01-12rename gUnk_020000B0 to gEnemyTarget and move it to a headerHenny022p
2023-12-31define collisionstheo3
2023-12-30label contact flagstheo3
2023-12-30create enemy struct and enemy flagstheo3
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-29Merge branch 'master' into enemiesoctorock
2023-12-29Create some enemy structsoctorock
2023-12-24True match Enemy50_OnCollisionKEKW555
2023-07-23Create new entity structs for Projectilesoctorock
2022-08-07Use negative values where appropriateTal Hayon
2022-08-06Document various fields and functionsTal Hayon
2022-06-21Use dec for actionDelay in a lot of entitiesElliptic Ellipsis
2022-04-01Use fixed point macros where possibleTal Hayon
2022-03-28name remaining entity fieldstheo3
2022-03-18Correct type of sub_0806F520 and use it as a boolElliptic Ellipsis
2022-03-17cleanuptheo3
2022-02-12Rename movement functionsoctorock
2022-02-12Rename enemy functionsoctorock
2022-02-09Decompile Manager22Tal Hayon
2022-02-06Decompile Enemy50octorock