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path: root/include/JSystem/J3DGraphBase/J3DPacket.h
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2026-03-01Reorganize library code into `libs/` (#3119)Luke Street
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN} * Update configure.py and project.py for new libs structure * Refactor `#include <dolphin/x.h>` -> `<x.h>` * Remove `__REVOLUTION_SDK__` forwards from dolphin * Fix dolphin/ references in revolution * Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__` * Always build TRK against dolphin headers * Resolve revolution SDK header resolution issues
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, ↵TakaRikka
d_msg_scrn_explain debug (#3065) * typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
2026-01-13J3D debug (#3037)Jcw87
* J3DGraphBase debug * J3DGraphAnimator debug * J3DGraphLoader debug
2026-01-13standard compiler compatibility changes (#3040)kipcode66
* move math to cmath * replace stdarg to cstdarg * change stdint to stdint.h * minor fixes * change stdio to cstdio * change stdlib to stdlib * renamed ctype to cctype * fix missing argument for UNSET_FLAG
2026-01-06Misc debug include/class order improvements + link remaining Z2AudioLib TUs ↵Max Roncace
(#3014) * Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2025-09-08scannon / scannon_crs / scannon_ten done (#2632)TakaRikka
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-01-25d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf (#2047)Caroline Madsen
2024-01-24more various JSystem work (#2046)TakaRikka
* most of J3DAnmLoader done * J3D / JKernel / JUTConsole work * remove asm * fix build * dol 50%
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-07-09J3DPacket, J3DShape OK (#366)hatal175
2023-07-09Work on J3DMaterialTal Hayon
2023-05-09J3DJoint OKTal Hayon
2022-12-31more J3DDrawBufferJasper St. Pierre
2022-12-31Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanupsJasper St. Pierre
2022-10-04move jasper's jsystem work overTakaRikka
2022-10-04fopEn_enemy / fix e_wbTakaRikka
2022-06-01m_Do / d_a_npc workTakaRikka
2022-04-24J3DShape: more OKJasper St. Pierre
2022-01-25d_kankyo_wether / d_eye_hl (#178)TakaRikka
* d_eye_hl / d_kankyo_wether wip * more d_kankyo_wether + format * remove asm * some d_kankyo wip * fix dccs vtable * some m_Do_graphic / d_meter2_draw work
2021-12-06more simple J2D/J3D funcs (#166)Jasper St. Pierre
* more simple J2D/J3D funcs * JPABaseShape constructor * fmt Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-10-11J3D setup (#155)TakaRikka
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-05-23move d_a_alink and some related stuff (#130)TakaRikka
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10Makefile fixes / JUTNameTab (#129)Jasper St. Pierre
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys The version of iconv included in devkitPro does not have a -o option, so replace it with normal shell redirection. Also, SHIFT-JIS does not have a mapping for ~, so output the Windows CP932 variant instead, which does. See: https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences * Update diff configuration -Bbinary doesn't seem to work with my copy of bjdump (it says it can't decode unknown architecture) Cheese things by using expected/ instead of having the user place things manually. * JUTNameTab * J3DPacket / J3DDrawBuffer * format Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis