| Age | Commit message (Collapse) | Author |
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* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}
* Update configure.py and project.py for new libs structure
* Refactor `#include <dolphin/x.h>` -> `<x.h>`
* Remove `__REVOLUTION_SDK__` forwards from dolphin
* Fix dolphin/ references in revolution
* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`
* Always build TRK against dolphin headers
* Resolve revolution SDK header resolution issues
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* m_Do_main / f_ap_game debug stuff
* revolution sdk compatibility
* f_op_actor debug work
* rename fopAcM_SetupActor to fopAcM_ct
* fix build
* fix jp/pal splits
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* some pal work
* e_hb equivalent
* update config
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* move dolsdk2004 over
* cleanup some temp work
* finish and cleanup gf
* b_bh done
* d_a_e_mb done
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* Add clangd support for VS Code
* Revert accidental change
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* switch to dtk setup
* some cleanup / fixes
* cleanup d_a_alink literals
* Restore doxygen, update CI & README.md (#1)
* Fix build image ref (#2)
---------
Co-authored-by: Luke Street <luke@street.dev>
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* initial freezard actor struct + setActionMode OK
* daE_FZ_Draw
* setReflectAngle
* mBoundSoundset
* daE_FZ_Execute & execute
* demoDelete
* daE_FZ_Delete & _delete
* CreateHeap
* useHeapInit
* cc_set
* mtx_set
* action WIP
* way_gake_check
* executeRollMove
* executeMove
* draw WIP
* executeDamage
* checkpoint
* create
* checkpoint
* daE_FZ_c::executeWait
* checkpoint
* daE_FZ_c::damage_check almost done
* rm asm
* rm headers
* setup_profile WIP + doxygen update
* fix merge issues
* docs fix?
* fix2
* doxygen updates
* setup g_profile_E_FZ, profile setup script WIP
* update github actions
* update progress.md
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* TRK full match
* remove trk asm
* ar done
* cleanup some dolphin headers
* more dolphin cleanup
* cleanup / GD fully matched
* almost all of GX fully matched
* GX / Mtx full matched
* most of OS done
* pad done
* most of VI
* remove asm
* forgot couple vec funcs
* couple JUtility matches
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* kgate OK, ice_l wip
* d_meter_button done
* remove asm
* d_meter_haihai done
* remove asm
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* cleanup SSystem files
* MSL_C fully matched
* fix build
* remove asm
* reorganize MSL_C/Runtime libs into more accurate setup
* little more cleanup
* cleanup some MSL headers
* obj_rgate OK
* remove asm
* some rgate documentation
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* d_a_obj_carry work, SETUP_ACTOR macro
* rm headers, add script
* progress
* macro rename, consistent spacing
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* add "global.h" to files that use it
* add MSL_C includes to files that use them
* remove dolphin includes from headers that don't need them
* remove JSupport includes from headers that don't need them
* remove JKernel includes from headers that don't need them
* remove JUtility includes from headers that don't need them
* remove J3D includes from headers that don't need them
* remove J2D includes from headers that don't need them
* remove JAudio2 includes from headers that don't need them
* remove Z2AudioLib includes from headers that don't need them
* remove JMessage includes from headers that don't need them
* remove JParticle includes from headers that don't need them
* remove SComponent includes from headers that don't need them
* remove dol includes from headers that don't need them
* sort includes
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OS_MESSAGE_NOBLOCK and OS_MESSAGE_BLOCK
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* daalink / z2linkmgr wip
* first cleanup of JASGlobalInstance data
* fix sInstance stuff part 2
* more d_a_alink_swim work
* remove asm
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* Continue work on dolphin libs
* tp.py pull-request should print rels by default
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* Fix select_occurence in diff.py
* Use 1.2.5e and metroid prime decomp to match dlphin lib funcs
* Fix FRANK_COMPILER WINE typo
* Double WINE use removal
* Organize dolphin compiler makefile names
* Use inline auto instead of special inline where applicable
I couldn't make CARDOpen work with the flag though
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* getLayerNo_common_common finally matched
* dolphin ai / ar / card work from prime decomp
* work on dolphin dvd / dsp / db
* more dolphin os work
* si work
* remove asm
* build fix
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* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop
* dolphin OS work / cleanup
* dolphin GX work / cleanup
* finish changing dolphin files to C
* more files into C
* match rest of MSL_C math functions
* more dolphin files converted to C
* remove asm
* d_bg_w work
* remove asm
* d_a_alink work / kytag14
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* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
* finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data
* rename more data
* remove asm / progress
* match all of d_pane_class
* fixes / some dKankyo doc
* bunch of j2d work. d_drawlist / d_attention cleanup
* progress / asm
* cleanup wip
* decompile JStage
* setup some more JStudio structs
* set up d_demo classes
* some d_demo work
* cleanup dolphin os stuff
* some initial dEvent documentation
* some At collision documentation
* match JUTConsole::doDraw
* dbgs work / split up some of d_a_alink into .inc files
* d_a_alink_spinner work
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* work on fop actor / actor mng, daalink, d_a_obj_item
* d_a_title mostly decompiled
* daalink / d_event / JMessage / dmsg_out_font work
* msg_scrn_base / msg_scrn_boss
* some work on mDo machine, d_menu_save, d_tresure, and various
* remove asm
* progress
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* Match DynamicLink
* finish merge
* Add Progress.md and update readme
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* memcard wip
* format / asm
* fix includes
Co-authored-by: TakaRikka <taka@DESKTOP-T4B7CTF.localdomain>
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* d_eye_hl / d_kankyo_wether wip
* more d_kankyo_wether + format
* remove asm
* some d_kankyo wip
* fix dccs vtable
* some m_Do_graphic / d_meter2_draw work
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* ok
* naming stuff
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* JUTException inherit JKRThread
* OK __ct__12JUTExceptionFP14JUTDirectPrint
* OK create__12JUTExceptionFP14JUTDirectPrint
* OK setFPException__12JUTExceptionFUl
* OK showFloatSub__12JUTExceptionFif
* OK showFloat__12JUTExceptionFP9OSContext
* OK searchPartialModule__12JUTExceptionFUlPUlPUlPUlPUl
* OK search_name_part__FPUcPUci
* OK showStack__12JUTExceptionFP9OSContext
* OK showMainInfo__12JUTExceptionFUsP9OSContextUlUl
* OK showGPR__12JUTExceptionFP9OSContext
* OK __sinit_JUTException_cpp
* OK showMapInfo_subroutine__12JUTExceptionFUlb
* OK showGPRMap__12JUTExceptionFP9OSContext
* OK showSRR0Map__12JUTExceptionFP9OSContext
* OK printDebugInfo__12JUTExceptionFQ212JUTException9EInfoPageUsP9OSContextUlUl
* OK isEnablePad__12JUTExceptionCFv
* OK readPad__12JUTExceptionFPUlPUl
* NONMATCHING printContext__12JUTExceptionFUsP9OSContextUlUl
* OK printContext__12JUTExceptionFUsP9OSContextUlUl
* OK __dt__12JUTExceptionFv
* OK waitTime__12JUTExceptionFl
* OK createFB__12JUTExceptionFv
* OK setPreUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v
* OK __ct__13JUTExternalFBFP16_GXRenderModeObj8_GXGammaPvUl
* OK createConsole__12JUTExceptionFPvUl
* NONMATCHING queryMapAddress_single__12JUTExceptionFPcUllPUlPUlPcUlbb
* OK queryMapAddress__12JUTExceptionFPcUllPUlPUlPcUlbb
* OK appendMapFile__12JUTExceptionFPCc
* clean up
* OK panic_f__12JUTExceptionFPCciPCce
* OK panic_f_va__12JUTExceptionFPCciPCcP16__va_list_struct
* OK errorHandler__12JUTExceptionFUsP9OSContextUlUl
* format
* format
* fixed requested changes
* merged with master and removed *.s files
Co-authored-by: Julgodis <>
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* OK __ct__15JKRThreadSwitchFP7JKRHeap
* OK createManager__15JKRThreadSwitchFP7JKRHeap
* OK enter__15JKRThreadSwitchFP9JKRThreadi
* OK callback__15JKRThreadSwitchFP8OSThreadP8OSThread
* OK draw__15JKRThreadSwitchFP14JKRThreadName_P10JUTConsole
* OK draw__15JKRThreadSwitchFP14JKRThreadName_
* OK __dt__15JKRThreadSwitchFv
* JKRThread.cpp cleanup
* Fixed tp.py and libelf, changed JUT_ASSERT macro and removed unused .s files.
* Changed JKRThread access specifiers
Co-authored-by: Julgodis <>
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* start JSystem
* JKRAram and JUTGamePad
* started heap and thread
* more JKernel
* mostly finished JKernel
* delete unused asm
* JKRFileFinder
* delete unused asm and match findNextFile
* format
* fix mtx_vec
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