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path: root/src/d/d_name.cpp
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2026-02-28More GCC compatibility/warning fixes (#3118)Luke Street
* Wrap >4-char literals in a MULTI_CHAR macro Modern compilers do not support CW's non-standard behavior with >4 char literals. We can, however, use a constexpr function to compute the u64 values directly. This leaves <=4 char literals unchanged. * Replace non-pointer usages of NULL with 0 * Define NULL to nullptr on C++11 and above * Fix more -Wpointer-arith and -Woverflow warnings * Replace u32/s32 with uintptr_t/intptr_t where appropriate * JSUOutputStream: Overload all standard int types
2026-02-28Some GCC compilation fixes (#3114)Luke Street
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
2026-01-13standard compiler compatibility changes (#3040)kipcode66
* move math to cmath * replace stdarg to cstdarg * change stdint to stdint.h * minor fixes * change stdio to cstdio * change stdlib to stdlib * renamed ctype to cctype * fix missing argument for UNSET_FLAG
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-08Improving standard compiler compatibility (#2926)kipcode66
* Adding explicit dolphin/ prefix & fix characters * Rename ShiftJIS to SJIS * Separate JASSeqReader read methods implementation between compilers. * Fix pointer.h * fix d_item_data typo * fix gcn matching issue
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-21Link d_name for GCN JPN (#2843)Max Roncace
2025-10-31Link several more TUs for GZ2J01 (#2765)Max Roncace
2025-10-22d_name matching for PAL (#2751)hev7
2025-10-17d_name work for PAL (#2742)hev7
* d_name work for PAL * Fix regressions
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-04-01d_camera work (#2369)Caroline Madsen
* bumpCheck matching * checkGroundInfo matching * chaseCamera matching * lockonCamera attempted * talktoCamera matching * subjectCamera, magneCamera matching * colosseumCamera close, plus various fixes * towerCamera attempted * hookshotCamera matching
2025-03-22Debug version now builds OK and all_source compiles (#2343)LagoLunatic
* Fix missing arg to JUT_ASSERT * Fix some MWCC version diff errors * Compile m_Do_ext, d_demo, actor_mng * Add VSCode task to quickly switch between versions * Unlink magLift for debug * Update the hash of the debug dol The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment. The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol. The DOL now builds OK. * Fix all debug REL dtor splits All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds. * Add genMessage declarations to all HIO subclasses * Fixing more compilation errors * m_Do_mtx 100% on debug Cannot be linked due to weak function name mangling? * Improve various matches * Fix all remaining compilation errors * Fix new compilation errors from main * Fix retail regression * Link f_pc_profile_lst
2025-01-26Fix spurious differences when using `ninja diff` (#2294)LagoLunatic
* Fix spurious differences when using ninja diff * Fix some clangd errors/warnings
2024-10-10switch to dtk setup (#2203)TakaRikka
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
2024-04-12d_a_e_fz work, doxygen revamp (#2127)Pheenoh
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
2024-02-17d_map OK (#2074)TakaRikka
2024-01-29various fixes / matches (#2052)TakaRikka
* some fixes in d/s, d_item, d_shop * fix for dKankyo_DayProc weak generation * d_cc_uty fix * some d_name / d_com_inf_game / f_op_actor_mng matches * fix some player inline virtuals * remove asm
2024-01-21Work on d_msg_scrn_howl + misc (#2040)hatal175
2023-12-25MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)TakaRikka
* cleanup SSystem files * MSL_C fully matched * fix build * remove asm * reorganize MSL_C/Runtime libs into more accurate setup * little more cleanup * cleanup some MSL headers * obj_rgate OK * remove asm * some rgate documentation
2023-09-18d_menu_insect basically OK, optimizations, match one func in d_menu_ring (#1934)Trueffel
* next d_menu_insect pass * work on d_menu_ring & d_menu_insect * d_menu_insect basically OK * remove unused asm
2023-09-15fix functions not returning values (#1926)Jcw87
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-04-29improve const correctness (#325)Jcw87
2023-04-21add MSL_C/stdio.h (#317)Jcw87
2022-06-08progresslepelog
2022-04-28d_name / d_s_name (#194)TakaRikka
* d_name * scnname
2021-04-10moved strings + decompile simple store functionsJulgodis
2021-04-08auto decompile more functionsJulgodis
2021-04-08demangle data-symbolsJulgodis
2021-04-07detect more floats/doubles, including from relocationsJulgodis
2021-04-06building RELsJulgodis
2021-04-01__sinit and progress script updateJulgodis
2021-03-31.dead section fixJulgodis
2021-03-30re-generate with bug fixesJulgodis
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis
2020-08-29okunknown