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path: root/include/d/actor/d_a_machine.h
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2025-07-15Use named constants instead of literals in some placesLagoLunatic
2025-05-24d_a_machine 100% (#754)Squidysquid1
* d_a_machine 83% * d_a_machine 87% * d_a_machine matching functions * 99% d_a_machine * d_a_machine 100% * Unmark as matching for demo --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵LagoLunatic
of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Automatically generate headers for all actorsLagoLunatic