| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-18 | Missed some spots where `cPhs_State` should be used | LagoLunatic | |
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-03-02 | Mark obj_hat equivalent | LagoLunatic | |
| 2025-03-02 | d_a_obj_hat 100% (#696) | Nikolaj Jensen Ulrik | |
| * nearly matching obj_hat * use inline instead * cleanup * remove debug map * renaming member variables * fixing missing inlines in setMtx * last couple of renames, status to Matching * bit more inlining * Apply suggestions from code review Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> * fixing review comments, missing returns --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> | |||
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵ | LagoLunatic | |
| of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this. | |||
| 2024-01-16 | Get more TUs to compile | LagoLunatic | |
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
