| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-08-14 | d_a_obj_rcloud (#849) | Kristopher Early | |
| * d_a_obj_rcloud * Refactor daObjRcloud_c and update resource usage Renamed enum values and return types in daObjRcloud_c for clarity and consistency. Updated resource indices to use named constants from res_bvkumo.h. Replaced magic numbers and variable names for improved readability. Removed an obsolete comment in J3DTexture.h. * Rename variable o_phase to phase in _create method Refactored the variable name from o_phase to phase in the daObjRcloud_c::_create() method for clarity and consistency. * Set configure.py to matching. | |||
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2025-02-01 | Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵ | LagoLunatic | |
| of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this. | |||
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Fix missing const inlines in actor headers | LagoLunatic | |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
