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path: root/include/d/actor/d_a_obj_rcloud.h
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2025-08-14d_a_obj_rcloud (#849)Kristopher Early
* d_a_obj_rcloud * Refactor daObjRcloud_c and update resource usage Renamed enum values and return types in daObjRcloud_c for clarity and consistency. Updated resource indices to use named constants from res_bvkumo.h. Replaced magic numbers and variable names for improved readability. Removed an obsolete comment in J3DTexture.h. * Rename variable o_phase to phase in _create method Refactored the variable name from o_phase to phase in the daObjRcloud_c::_create() method for clarity and consistency. * Set configure.py to matching.
2025-03-17Add `cPhs_State` typedef and use it everywhereLagoLunatic
2025-02-01Switch return type of _execute/_draw/_delete to be `bool` by default instead ↵LagoLunatic
of `BOOL` It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2023-11-24Better defaults for create/delete/execute/draw/isdeleteLagoLunatic
2023-11-24Fix missing const inlines in actor headersLagoLunatic
2023-11-24Automatically generate headers for all actorsLagoLunatic