| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-07-30 | obj_vmc OK for demo | LagoLunatic | |
| 2025-07-29 | daNpc_Cb1_c Almost OK (#822) | SuperDude88 | |
| * daNpc_Cb1_c Almost OK Down to regswaps/minor instruction issues * Oops That inline was fake * Some Cleanup - Fill in more inlines - Reorganize daNpc_Cb1_c inlines - Use inlines more - Some naming and typing consistency * Naming, Consistency Tweaks - TRUE/FALSE macros for all cases of BOOL, use int -> BOOL sometimes - Rename HIO to be consistent with other NPCs - Animation enum * Some HIO Names * Clarity Tweaks - NULL in more asserts - Squared constants | |||
| 2025-03-17 | Add `cPhs_State` typedef and use it everywhere | LagoLunatic | |
| 2024-09-02 | d_a_obj_vmc match | Jasper St. Pierre | |
| fixes #448 | |||
| 2023-11-24 | Better defaults for create/delete/execute/draw/isdelete | LagoLunatic | |
| 2023-11-24 | Fix missing const inlines in actor headers | LagoLunatic | |
| 2023-11-24 | Automatically generate headers for all actors | LagoLunatic | |
