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path: root/include/d/d_item_data.h
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2026-05-26Process profiles and enums cleanup (#1031)LagoLunatic
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
2026-05-12Player inlines and item enumsLagoLunatic
2025-06-04Demo work (#786)LagoLunatic
* Demo work * Fix PAL * Fix d_door weak func order and link it * Fix d_door for demo * JKernel OK on demo + misc * tag_attention 100% on demo * More demo work and fix some retail fakematches
2025-04-10J3DModel inlines cleanup, procBottleSwing_init match, etcLagoLunatic
2025-01-17Rename more item enumsLagoLunatic
2024-06-07Rename some more item enum entriesLagoLunatic
2024-05-07some d_a_item doc from tpTakaRikka
2024-02-25Started cleaning up the itemNo enumLagoLunatic
2024-02-25Start OrcaSuperDude88
2024-02-23enum cleanup for d_a_obj_toripostLagoLunatic
2023-12-18use enums for file indexes in a few more actorsLagoLunatic
2023-09-25d_a_item progressLagoLunatic
2023-09-22d_item_data OKLagoLunatic
2023-09-13daShopItem_c Almost OKSuperDude88
- Regswap in createInit() - No clue what set_mtx() is doing - Some issues in _create(), maybe from daItemBase_c
2023-09-12More d_a_item funcs (#20)LagoLunatic
* More d_a_item funcs * Fix create and floats
2023-09-11most of d_com_inf_game.cpp doneTakaRikka
2023-09-10Started work on itemsLagoLunatic