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Source
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Core
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VideoCommon
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RenderBase.cpp
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Commit message (
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Author
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
VideoCommon: Re-implement asynchronous frame dumping
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-21
Renderer: Re-implement window size frame dumping
Stenzek
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-11-18
VideoConfig: Make AspectMode an enum class
Lioncash
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
TextureCacheBase: Add XFB specific functions
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
Video Common: Improve texture dumping to work with fifoci and
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Video Common: Use correct aspect ratio when saving screenshots / video
iwubcode
2017-11-17
Video Common: Avoid 'presenting' duplicate frames by detecting when swap
iwubcode
2017-11-17
VideoCommon: Output gamma now comes from the xfb copy
iwubcode
2017-11-17
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
iwubcode
2017-11-17
Video Common: Make auto IR work with HybridXFB
iwubcode
2017-11-17
Remove old XFB logic
iwubcode
2017-11-17
Video Common: Only update FPS when frame is renderered which yields more
iwubcode
2017-11-17
Video Backends: Implement vertical scaling for xfb copies. This fixes the
iwubcode
2017-11-17
Add new GUI option to skip XFBToRam and remove old XFB options
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-11-03
Fix incorrect handling of auto IR
JosJuice
2017-08-24
Remove FFMPEG check for Renderer::IsFrameDumping()
Chris Burgener
2017-08-11
Config: Include SYSCONF in base layer
Léo Lam
2017-08-08
Remove non-integer IRs
JosJuice
2017-07-30
VideoCommon: Improve precision of FPS counter
Stenzek
2017-07-20
ShaderGen: Pass host config to shader generation functions
Stenzek
2017-06-05
Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle
shuffle2
2017-05-26
MSVC: define HAVE_FFMPEG
Michael Maltese
2017-05-26
Rename define HAVE_LIBAV->HAVE_FFMPEG
Michael Maltese
2017-04-24
RenderBase: clean up UpdateDrawRectangle
Michael Maltese
2017-04-11
Merge pull request #5234 from lioncash/tuple
Markus Wick
2017-04-10
Merge pull request #5008 from ligfx/aspectheuristic
Scott Mansell
2017-04-09
RenderBase: Return a tuple from ConvertStereoRectangle instead of using out p...
Lioncash
2017-04-09
RenderBase: Return a tuple from CalculateTargetScale instead of using out par...
Lioncash
2017-04-08
RenderBase: Eliminate renderer global accesses within the Renderer class
Lioncash
2017-04-08
RenderBase: const correctness
Lioncash
2017-04-05
VideoCommon: rework anamorphic widescreen heuristic
Michael Maltese
2017-03-14
OGL: Remove support for NV_depth_buffer_float.
Jules Blok
2017-03-10
Merge pull request #4935 from Armada651/depth-range-fix
Markus Wick
2017-03-10
RenderBase: Check if early ztest is enabled before falling back to vertex dep...
Jules Blok
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-03-09
VideoCommon: Fix crash at startup with virtual XFB enabled
Stenzek
2017-03-04
Android: Move screenshot waiting logic to Renderer
Stenzek
2017-03-04
VideoCommon: Store last window request width/height
Stenzek
2017-03-04
VideoCommon: Move last EFB scale handling to CalculateTargetSize
Stenzek
2017-03-04
VideoCommon: Rename Renderer s_ prefixes to m_
Stenzek
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