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path: root/Source/Core/VideoCommon/TextureCacheBase.h
AgeCommit message (Expand)Author
2015-06-21Support partial texture updates via efb copiesmimimi085181
2015-06-09Code cleanup for FreeTexture after merging PR #2097mimimi085181
2015-06-05Search the texture cache for small textures by address and hashmimimi085181
2015-05-26Merge pull request #2162 from degasus/prefetch_texMarkus Wick
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-16CustomTexture: prefetch all available texturesdegasus
2015-04-15General: Apply the const specifier where applicableLioncash
2015-03-15quiet some warnings which appear on vs2015.Shawn Hoffman
2015-03-02TextureCache: load all mipmap levels from custom texturesdegasus
2015-02-25Formatting/Whitespace CleanupStevoisiak
2015-02-19Remove TextureAddress struct.magumagu
2015-02-19Decode EFB copies used as paletted textures.magumagu
2015-02-18Allow multiple texture cache entries for textures at the same addressmimimi085181
2015-01-23Remove EFB to RAM cache, and simplify code.magumagu
2015-01-18TexCache: use an unordered_multimap for the tex pooldegasus
2015-01-18TexCache: also incude textures within the render target pooldegasus
2015-01-18TexCache: merge texture and rendertarget factory functiondegasus
2015-01-18TexCache: remove PC_TexFormatdegasus
2015-01-11TexCache: Choose texture based on mipmap countdegasus
2015-01-11TexCache: create a const Config structdegasus
2015-01-11TexCache: cleanup max texture leveldegasus
2015-01-11TextureCache: inline arguments into texture cachedegasus
2015-01-11TexCache: clean up frameCount handlingdegasus
2015-01-11TexCache: unify global variablesdegasus
2015-01-11TexCache: rename OverlapsMemoryRangedegasus
2015-01-11TexCache: don't invalidate efb copys because of config changesdegasus
2015-01-10TexCache: remove expanded_widthdegasus
2015-01-10TexCache: Wipe pal hashdegasus
2014-12-29VideoCommon: Merge code to generate texture names on dumpingdegasus
2014-12-29VideoCommon: rewrite custom texturesdegasus
2014-12-24VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"Jules Blok
2014-11-23TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.Jules Blok
2014-11-23TextureCache: Ensure that all render target textures have as many layers as t...Jules Blok
2014-11-23TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.Jules Blok
2014-11-23TextureCache: Check the number of layers before reusing a texture.Jules Blok
2014-10-02Change a bunch of reference function arguments to pointers.comex
2014-09-04Render: Implemented simple render target poolYuriy O'Donnell
2014-03-25BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumera...Tony Wasserka
2014-02-28Various changes suggested by cppcheckTillmann Karras
2014-02-18Convert all includes to relative paths.Lioncash
2014-02-17Second and final pass of clearing out tabs.Lioncash
2014-02-10Replace all include guard ifdefs with "#pragma once"lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre