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AgeCommit message (Expand)Author
2024-12-28Match SysCfb_Init without extra symbols (#1780)Derek Hensley
2024-12-26Misc Fixes (#1778)Derek Hensley
2024-12-22Apply the NORETURN attribute to functions that do not return (#1768)Tharo
2024-12-21Standardize "ActorMovement" over "ActorMove" (#1773)engineer124
2024-12-19Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd t...Tharo
2024-12-17Document Update Actor Flags (#1762)engineer124
2024-12-15Document Culling (#1759)engineer124
2024-12-13Remove THIS macro (#1756)Tom Overton
2024-12-10Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)Tom Overton
2024-12-05Document Light-Based Actor Flags (#1754)engineer124
2024-12-01Small Misc Clean (#1751)Derek Hensley
2024-11-30Player Docs: First 8 Start Modes (#1749)engineer124
2024-11-29Document Actor Ocarina Interaction (#1748)engineer124
2024-11-27Name Remaining Hookshot Actor Flags (#1746)engineer124
2024-11-27Document Minimap Icon Actor Flag (#1747)engineer124
2024-11-22Player Docs: Rename Init Mode to Start Mode (#1744)engineer124
2024-11-20Player Docs: Spin Attack (#1741)engineer124
2024-11-17Player Docs: Zora Boomerang (#1739)engineer124
2024-11-17Player Docs: Talking (#1738)engineer124
2024-11-17Fix ocarina start UB for Japas jam session (#1742)Archez
2024-11-11Document Room Type (#1740)engineer124
2024-11-07libu64 (#1705)Dragorn421
2024-11-07Player Docs: Z Targeting (#1736)engineer124
2024-11-06Animation Cleanup: En_Z* (#1727)engineer124
2024-10-23dead flag (#1735)engineer124
2024-10-23Further Attention Docs (#1732)engineer124
2024-10-24Name Talking Related Actor Flags (#1733)engineer124
2024-10-22dyna switches (#1731)engineer124
2024-10-22actor flag thump (#1730)engineer124
2024-10-22Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINAL...engineer124
2024-10-20Player Docs: speedXZ and yaw (#1724)engineer124
2024-10-20Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`...engineer124
2024-10-20Player Docs: Idle and Fidget (#1723)engineer124
2024-10-20Target -> Attention (System Rename) Part 2 (#1721)engineer124
2024-10-19FALLTHROUGH Attribute, switch cleanup (#1719)engineer124
2024-10-18Sync Colliders Final (#1718)Derek Hensley
2024-10-17Target -> Attention (System Rename) (#1716)engineer124
2024-10-16Colliders Sync Tris Quad Sphere Line (#1714)Derek Hensley
2024-10-16Animation Cleanup: En_V* and En_W* (#1713)engineer124
2024-10-15Player Docs: FocusActor and Lock-On Cleanup (#1711)engineer124
2024-10-15Player Docs: Misc Rotation (#1710)engineer124
2024-10-15Colliders Sync Cylinders (#1709)Derek Hensley
2024-10-14Player "Hostile" Docs (#1706)engineer124
2024-10-12Colliders Sync JntSphere (#1700)Derek Hensley
2024-10-12Port over OoT's new text pipeline (#1685)Derek Hensley
2024-10-05[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)Dragorn421
2024-09-27InitVars -> Profile (#1697)Derek Hensley
2024-09-27Colliders Sync ColliderElement (#1698)Derek Hensley
2024-09-22Player: Document "WaitForPutAway" (#1694)engineer124
2024-09-19Colliders Sync General Clean (#1693)Derek Hensley