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AgeCommit message (Expand)Author
2021-12-27z_kaleido_manager and z_kaleido_scope_call OK (#489)Lucas Shaw
2021-12-27code_80194710 OK (Audio libultra_code_O2) (#474)engineer124
2021-12-27Match 8 BgCheck functions (7 remaining) (#496)engineer124
2021-12-27[Object] Bigpo object documentation (+ some gameplay_keep) (#525)Isghj
2021-12-27Decompile and clean up some effect files (#342)Roman971
2021-12-27En_Elf (#371)Maide
2021-12-19Name coordinate transformation matrix similar to OoT (#499)engineer124
2021-12-19Code_800f07c0 OK with some documentation (#373)Derek Hensley
2021-12-19sys_ucode OK (#432)EllipticEllipsis
2021-12-19Importing Audio Init Params (#471)engineer124
2021-12-19pause (Frame Advance) OK (#455)Derek Hensley
2021-12-16Tutorial (#362)EllipticEllipsis
2021-12-15ZAPD fixes in `sys_initial_check`, update subrepos (#507)EllipticEllipsis
2021-12-07z_vr_box_draw OK (#481)Lucas Shaw
2021-12-07Macro Clean up (#454)engineer124
2021-12-07Importing Audio Sfx Params (#472)engineer124
2021-12-06Elf_Message OK (#457)Derek Hensley
2021-11-23z_bgcheck.c (#357)mzxrules
2021-11-20En_Tk (#338)Maide
2021-11-20Audio BGM Macros (#460)engineer124
2021-11-19`z_jpeg`, `jpegutils` and `jpegdecoder` OK (#322)Anghelo Carvajal
2021-11-19Sub_S Prototypes and approriate header stuff (#408)Derek Hensley
2021-11-19Audio Files & Data: Fix File/Data Splits and Compiler Flags (#456)engineer124
2021-11-15sys_initial_check OK, documented, error message files debinarised (#437)EllipticEllipsis
2021-11-14Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_b...Kenix3
2021-11-14sched.h (#341)Anghelo Carvajal
2021-11-11Improve/Add Enums for Player, Items, and Quest (#275)engineer124
2021-11-06`motor.c` OK (#397)Anghelo Carvajal
2021-11-05EnvFlags OK (#404)Derek Hensley
2021-11-03osFlash (#158)petrie911
2021-11-03Fireobj Kinda OK (#400)louist103
2021-11-03Match EnItem00_Update (#381)Tom Overton
2021-11-03Match `SkelAnime_GetFrameDataLegacy` (#392)Anghelo Carvajal
2021-11-03Debug display mostly OK (#399)louist103
2021-11-03Common data OK (#398)Derek Hensley
2021-11-03z_path.c OK (#379)Lucas Shaw
2021-11-02Rename yDistTo variables (#286)rylieb
2021-10-29Decompile graph.c (#274)Tharo
2021-10-24z_game_over.c (#263)Tharo
2021-10-24Animation system updated, some more boot files decompiled (+6%), z_fcurve_dat...Lucas Shaw
2021-10-23Format the misformatted files in master (#354)Tom Overton
2021-10-14`z_debug` OK (#330)EllipticEllipsis
2021-10-12Macros: `PLAYER` -> `GET_PLAYER(globalCtx)` and `ACTIVE_CAM` -> `GET_ACTIVE_C...engineer124
2021-10-12Decompile the GameStateOverlay table (#337)EllipticEllipsis
2021-10-11`flg_set.c` OK and documented (#335)EllipticEllipsis
2021-10-04Run ./format.sh on master again (#348)Tom Overton
2021-09-30Match last function in z_prenmi, add DISPS macros to ArmsHook (#305)EllipticEllipsis
2021-09-29`z_nmi_buff` OK, `code_8010C1B0` split and OK (#334)EllipticEllipsis
2021-09-29ShrinkWindow OK (#303)EllipticEllipsis
2021-09-29Fix some dummy label matches (#331)Tom Overton