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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2023-03-09
`z_actor` documentation pass (#1154)
Anghelo Carvajal
2023-03-08
Rename `GameInfo` to `RegEditor` (#1178)
Anghelo Carvajal
2023-03-08
Debug mode (#1185)
Derek Hensley
2023-03-07
Misc cleanup 13 (#1189)
Derek Hensley
2023-03-08
rename audio files (#1188)
engineer124
2023-03-07
NPC Tracking (#1184)
engineer124
2023-03-03
Name `Actor_PlaySfx` and `Player_PlaySfx` (#1190)
engineer124
2023-03-02
actor math cleanup (#1187)
engineer124
2023-02-21
Fbdemo (TransitionTile) OK (#1163)
Derek Hensley
2023-02-21
Lens docs (#1123)
engineer124
2023-01-14
Play (2 NON_MATCHINGS) (#1109)
Derek Hensley
2023-01-14
sys_cmpdata OK (#1065)
mzxrules
2022-12-08
`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
engineer124
2022-12-08
Import `EnAObj`'s data and a few cleanups (#1111)
Anghelo Carvajal
2022-12-08
`z_parameter`: Main (#1157)
engineer124
2022-11-20
`z_parameter`: Time (1 non-matching) (#1144)
engineer124
2022-11-19
`z_parameter`: Minigames (#1131)
engineer124
2022-11-08
`z_parameter`: Textures (#1076)
engineer124
2022-11-07
Fix last two functions in sys_math_atan (#1066)
mzxrules
2022-11-06
Player preparation 1 (#1058)
Anghelo Carvajal
2022-10-28
Match func_80142440 (z_vr_box.c OK) (#1127)
engineer124
2022-10-16
`ovl_En_Nb` OK (#1030)
Anghelo Carvajal
2022-10-15
`z_player_lib`: Part 2 (#938)
Anghelo Carvajal
2022-10-15
Replace `Actor_MarkForDeath` with `Actor_Kill` (#1118)
Tom Overton
2022-10-13
Import Camera Data (#1097)
engineer124
2022-10-05
z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item s...
engineer124
2022-10-04
z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot ...
petrie911
2022-10-02
audio_synthesis.c OK and Documented (#1090)
engineer124
2022-10-02
View & Shrink_Window Docs (#1049)
engineer124
2022-09-30
Rename SetupIndex to Layer (#1099)
Derek Hensley
2022-09-30
Quake & Distortion Cleanup (#1102)
engineer124
2022-09-30
Audio Sequences: Scene/Ambience/SeqFlags Functions OK (#1033)
engineer124
2022-09-30
SceneNum -> SceneId (#1036)
Derek Hensley
2022-09-29
`z_parameter`: Timers (#1031)
engineer124
2022-09-28
`z_parameter`: Hud Visibility (#942)
engineer124
2022-09-24
Gamestates Cleanup (#1047)
Derek Hensley
2022-09-24
Audio: Various Cleanup and Docs (#1034)
engineer124
2022-09-14
`z_parameter`: Magic (#934)
engineer124
2022-08-15
Entrance Macro (#987)
Derek Hensley
2022-08-15
Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK an...
engineer124
2022-08-15
Decompile Camera Helper Functions (#1023)
engineer124
2022-08-09
aisetnextbuf.c OK (code_80194790.c) (#982)
engineer124
2022-08-09
Decompile and Document Camera `z_play` functions (#933)
engineer124
2022-08-07
Effect EnIce OK (#976)
Derek Hensley
2022-08-04
AudioOcarina (1 NonMatching) (#911)
engineer124
2022-07-23
Decompile/Document bgCam and actorCsCam (combination of Camera/BgCheck/Play) ...
engineer124
2022-07-23
`z_draw` OK and Documented (#900)
engineer124
2022-07-22
Cleanup SubCameras (#936)
engineer124
2022-07-22
audio_seqplayer.c OK and partial docs (#833)
engineer124
2022-07-12
`z_parameter`: Items & Import Data (#799)
engineer124
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