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AgeCommit message (Expand)Author
2022-08-30Fix RaycastFloor flags (#1328)mzxrules
2022-08-29Doc pass on bgcheck-waterbox properties (#1288)Dragorn421
2022-08-28More documentation for PreRender.c (#1340)Tharo
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-07-31sceneNum -> sceneId (#1338)Derek Hensley
2022-07-31Doc, macros, enums for `SurfaceType.data` (#1293)Dragorn421
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-07-29Fix audio strings with -use_readwrite_const and -signed (#1324)Roman971
2022-07-14Cleanup z_debug (reg editor) (#1290)Dragorn421
2022-07-12Use intptr types in a few specific boot files (#1301)Roman971
2022-07-04Audio Misc Cleanup 2 (#1303)engineer124
2022-07-04Document code_800C3C20: Audio_StopAllSfx (#1309)engineer124
2022-06-25Some names and docs on dynapoly (#1287)Dragorn421
2022-06-24Document File-Select Audio Settings: Sound Modes (#1281)engineer124
2022-06-23Rename game states (#1294)Dragorn421
2022-06-20Document Viewpoints and Scene Cam Types (#1285)engineer124
2022-06-20Format script improvements and use strict name checks (#1275)Roman971
2022-06-19Restructuring SoundFont Structs (#1277)engineer124
2022-06-17Document Camera BgCamData (#1232)engineer124
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
2022-06-11Minor cleanups in z_std_dma.c and yaz0.c (#1269)Roman971
2022-06-07Update clang-tidy configuration in format.sh and apply fixes for a new check ...Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-06-03Audio Misc Docs and Cleanup (#1221)engineer124
2022-06-03More documentation for sched.c (#1219)Tharo
2022-06-03Doc Actor Rotation Functions (last 4 funcs in actor.c) (#1249)Derek Hensley
2022-06-03Fix a number of warnings when compiling with GCC (#1239)Tharo
2022-06-02Document Sequence Cutscene Effects (Sequence 109) (#1246)engineer124
2022-05-31Fix misc 13 (#1244)Dragorn421
2022-05-31Overlay Functions Cleanup (#1235)Derek Hensley
2022-05-23Document Magic (#1199)engineer124
2022-05-21PlayState Rename (#1231)fig02
2022-05-20Environment documentation pass (#1115)fig02
2022-05-20Document SkelCurve system (#1192)EllipticEllipsis
2022-05-18Gameplay_ -> Play_ and this (#1229)fig02
2022-05-12Document Sub-Cameras (#989)engineer124
2022-05-10Various minor cleanups (#1218)Roman971
2022-05-09Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)fig02
2022-05-09Audio Ocarina Documentation (#1026)engineer124
2022-05-07HealthMeter_ -> Health_ (#1202)engineer124
2022-05-04Fix misc 11 (#1209)Dragorn421
2022-05-04Name rsp ucodes and surrounding cleanup (#1166)Tharo
2022-05-02Memstuff (#1164)EllipticEllipsis
2022-05-01Improve the state of handwritten assembly files (#865)Tharo
2022-04-27Document Transition System (#1131)fig02
2022-04-08Message Queues, Threads, and surroundings cleanup (#1178)Tharo
2022-04-09Names for some view things (#1191)Robin Allen
2022-04-04Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103)engineer124