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path: root/include/functions.h
AgeCommit message (Expand)Author
2023-09-09Apply noreturn attribute where applicable (#1532)Tharo
2023-09-06Document pause states (excluding gameover) (#1483)Dragorn421
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421
2023-08-15Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmet...Dragorn421
2023-08-15Document z_lib Sfx Functions (#1470)engineer124
2023-02-27Further documentation for overlay relocation (#1498)Tharo
2023-01-12DbCamera to DebugCamera (#1482)engineer124
2022-12-30Name movement related functions in z_actor (#1476)fig02
2022-12-30Document debug text drawing functions in z_debug.c (#1472)fig02
2022-12-28Fbdemo Docs: `TransitionTile` (#1471)Derek Hensley
2022-12-24z_demo documentation (#1327)fig02
2022-12-24TransitionFade docs and clean up other transitions (#1459)Derek Hensley
2022-12-20Name `Message_StartOcarina` and related things (#1473)fig02
2022-12-18Name `Actor_PlaySfx` and `Player_PlaySfx` (#1469)engineer124
2022-12-17`z_play`: Camera Docs and Cleanup (#1460)engineer124
2022-12-12`z_actor` documentation pass (#1445)Anghelo Carvajal
2022-12-05Cleanup post good scene names (#1452)Dragorn421
2022-12-04Camera Flags (#1225)engineer124
2022-11-30Skelanime/Animation header cleanup (#1434)Dragorn421
2022-11-26Document Surface Material (#1447)engineer124
2022-11-26Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435)Dragorn421
2022-11-25Document NPC talking and player tracking (#1426)Lauri Koskela
2022-11-22Document Hud Mode (#1323)engineer124
2022-11-16More documentation for `z_std_dma.c` (#1415)Tharo
2022-11-16Document Timers (#1412)engineer124
2022-11-16Mempak doc (#1382)Tharo
2022-11-13TwoHeadArena and TwoHeadGfxArena docs (#1349)Tharo
2022-11-13Improvements to Video Interface related functions and data (#1332)Tharo
2022-11-01Some doc on env light settings (#1307)Dragorn421
2022-10-24Documentation pass on `DoorShutter` (#1352)Dragorn421
2022-10-23Document Crawlspaces (#1286)engineer124
2022-10-16Rename scene lists (#1344)fig02
2022-10-16Misc Sequence Docs (#1400)engineer124
2022-10-15Lightweight trigonometry doc (#1356)Dragorn421
2022-10-15`gbi.h` and `ucode_disas.c` cleanups (#1267)Tharo
2022-10-15Document elf_message scripting system (#1398)fig02
2022-10-15Cleanup `VecSph`: Better Distinguish Between "Spherical" vs. "Geographic" Coo...engineer124
2022-10-15Quake Documentation Pass (#1402)engineer124
2022-10-15`GameInfo` -> `RegEditor` (#1354)Dragorn421
2022-10-12Doc dynapoly move flags (#1372)Dragorn421
2022-10-10Document Malon's Singing (#1395)engineer124
2022-10-09Document Scene Sequences and Remaining SeqFlags (#1308)engineer124
2022-10-09`PlayerActionParam` -> `PlayerItemAction` (#1394)Dragorn421
2022-10-07Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)engineer124
2022-10-02Various minor fixes (#1383)Roman971
2022-10-02Use intptr types in more code files (#1385)Roman971
2022-09-27Rumble doc (#1375)Tharo
2022-09-03More documentation for padmgr.c (#1336)Tharo
2022-08-31Doc room drawing (#1283)Dragorn421
2022-08-30Fix misc 16 (#1371)Dragorn421