| Age | Commit message (Collapse) | Author |
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* Fix all confirmButtonAlpha indices
* Unify actionButtonAlpha and confirmButtonAlpha
* Restore ConfirmButtonIndex
* Add comment for actionButtonAlpha
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* Create headers for some libu64 files
* apply bss patch
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* Reduce actor dependencies on global.h
* move dependency on z64play.h into the .c files
* add some missing dependencies
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* [iQue] z_message: work around EGCS bug
* [iQue] z_message: finish matching
* Yabusame -> Horseback archery
* Add missing PRINTF parameter
* Collapse for loops
* Better-looking macros
* gold stars -> gold skulls
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Note about comments in these files:
The libultra audio library was originally available to developers in
source code form, unlike most of libultra. These files are based on
these source code forms, adapted to meet the style of this project.
The comments in the files as of this commit are, apart from the style,
comments from the original SGI authors.
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* [iQue] Match z_actor
* Reword comment
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* Haggling Townsfolk flags
* suggestion
* so there's not going to be a We U?
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* [iQue] z_sram: Use iQue-specific read/write macros
* [iQue] z_sram: Make checksum a struct
* [iQue] z_sram: Finish matching
* Call the trigraph usage a bug
* Fix bss
* Sram_iQueReadWrite -> Sram_ReadWriteIQue
* Use SRAM_HEADER_MAGIC for loop bound
* Rename sZeldaMagic -> sSramDefaultHeader and use less char literals
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z_opening (#2424)
* [iQue] Match z_end_title
* [iQue] Match z_construct
* [iQue] Match z_common_data
* [iQue] Match z_parameter
* [iQue] Match z_title, z_opening
* Actually match z_parameter
* Give up on stack issues
* this->exit = true
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* [iQue] Match ovl_kaleido_scope
* Add bug comment for OOB reads
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Preemptively fix merge conflicts
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* [iQue] Define EGCS macro instead of relying on __GNUC__
* Revert longlong.h
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* Update spec for iQue
* Use CPP includes for spec overlays, scenes, and libultra
* Fix iQue + DEBUG_FEATURES
* Define BBPLAYER, merge function definitions
* Add Makefile dependency on spec_includes
* Fix libc order for iQue
* Match src/libultra/bb/sa/common.c to fix linker errors
* Use C versions of getcount/setcompare for iQue
* Format
* Small fixes to line up boot segment
* Remove zlib.c
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* [iQue] Match PI-related files in libultra/io, set correct thread ID for vimgr
* Create a define for the hardcoded address in devmgr.c
* Fix BSS
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* Match remaining libultra/os files
* Align box id macros
* Fix bss, format
* Fix BSS
* Clarify some comments
* More bug comment
* Comment
* Fix BSS
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* [iQue] Match remaining src/boot files
* Fix debug ROM
* Use -funsigned-char
* Sort ique before gc in LNx macros
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* [iQue] Match gzip/zlib decompression
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Update missed renames in disassembly
* Fix some formatting
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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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osGetCount and __osSetCompare (#2413)
* [iQue] Match handwritten asm files in libultra/os, match C replacements of osGetCount and __osSetCompare
* Format
* Adjust some label names in dcache functions
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* [iQue] Import vimodes from ultralib
* Account for pixel_advance change on iQue
* Actually do the fix properly
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* [iQue] Match remaining libultra/io files
* Match osSpTaskYielded
* Fix bss, remove double space in controller.h
* Fix BSS
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* Cursed Family reward event flags
* tunic -> shirt
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* as0
* Fix ASOPTFLAGS for src/libc, remove unnecessary noreorder region in kanread
* Suggested changes
* Use %half to load the boot bss size for matching
Co-authored-by: cadmic <cadmic24@gmail.com>
* Wrap all of __osProbeTLB in noreorder
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Co-authored-by: cadmic <cadmic24@gmail.com>
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* Clean up EVENTCHKINF for Carpenters
* hardcode EVENTCHKINF_INDEX_CARPENTERS_RESCUED
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* Move D_80134488 from system_heap.c to fp.s
* Add declarations
* Fix bss
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* Simplify most event flags
* EVENTINF_HORSES_INDEX -> EVENTINF_INDEX_HORSES
* Add missing index numbers
* pr suggestions
* Clean up INGO_RACE flags
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* Set up build system for ique-cn
* Fix size of fbdemo_circle assets
* Treat iQue as NTSC and Use "NES" for Chinese text
* Revert z_kanfont
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qualify them as const and incrementally link instead (#2381)
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* document z_horse.h
* .bss
* suggestions and more comments
* bss
* INGORACE -> INGO_RACE
* format header macros
* FIx incorrect type comparision
* EnInMode -> EnInStartMode
* R_EXITED_SCENE_RIDING_HORSE
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* name cs from master sword & deku tree actors
* review 1
* review 2
* choice declined/accepted renames
* review 3
* updated comment about the ms reveal flag
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* initial work, think I got all of them
* cleanup line_numbers.h
* fix gc-eu-mq-dbg
* fix matching problems
* remove old lines
* format
* missed some stuff
* comment fixes
* other
* review changes
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defines in libultra instead of PLATFORM defines (#2353)
* Move build.c definitions to the makefile, introduce and use libultra version defines in libultra instead of PLATFORM defines
* MAJOR+MINOR versions -> VERSION+PATCH, stringify build defines in makefile, let the libultra version determine the OPTFLAGS for libultra files
* Clang format moment
* Remove LIBULTRA_VERSION_ID, tweak OS_VERSION and libultra version definitions
* Better fix for formatting problems
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* Introduce afile_sizes, generate headers of sizes for soundfonts and sequences
* Initial tools/audio README
* Versioning for samplebank extraction
* Clean up the disassemble_sequence.py runnable interface
* Add static assertions for maximum bank sizes
* Boost optimization for audio tools
* Samplebank XML doc
* Soundfont XML doc
* More docs in sampleconv for vadpcm
* Various tools fixes/cleanup
* VADPCM doc
* Try to fix md formatting
* VADPCM doc can come later
* Fix merge with PR 9
* Fix blobs from MM
* Try to fix bss
* Try fix bss round 2
* Fix sampleconv memset bug
* Suggested documentation tweaks
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* name cs from ranch
* fixed llr credits cs dest part 5 and 6 being inverted
* format
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* document culling
* format
* depth -> distance
* format
* var name
* new graph link
* rephrase actor flags
* tharo's comments + some more tweaks
* is this causing the problem?
* change wording
* cant scope the temp
* format
* dragorn review
* bad merge
* player -> camera in descriptions
* more its
* cadmic review
* goddamn it why do i have that habit
* projected
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* Rename EVENTCHKINF flags for payments to Happy Mask salesman
* Tweak renames
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* Rename item get flags for Forest Stage upgrades
* Fix Jenkins build error
* Document shared flag bug
* Rename shared flag
* Massive documenting comments
* GDI - remove one trailing whitespace
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* Rename EVENTCHKINF_69
* Rename CS flag
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* Renamed EVENTCHKINF_3C
* Renamed to Nabooru Knuckle
* Format for Jenkins
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* Renamed EVENTCHKINF_33
* Rename: Gave letter to King Zora
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* Rename EVENTCHKINF_4D
* Second rename
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