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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2025-01-24
[iQue] Unify file select actionButtonAlpha and confirmButtonAlpha (#2436)
cadmic
2025-01-24
Create headers for some libu64 files (#2440)
mzxrules
2025-01-23
Reduce overlay dependencies on global.h (1) (#2438)
mzxrules
2025-01-21
[iQue] Match z_message (#2435)
cadmic
2025-01-21
[iQue] Import libultra audio library files (#2433)
Tharo
2025-01-19
[iQue] Match z_actor (#2431)
cadmic
2025-01-19
[iQue] Match z_kanfont (#2428)
cadmic
2025-01-17
Restructure event flags in z64save.h (4/?): Haggling Townsfolk (#2395)
mzxrules
2025-01-17
[iQue] Match z_sram (#2426)
cadmic
2025-01-14
[iQue] Match z_end_title, z_construct, z_common_data, z_parameter, z_title, z...
cadmic
2025-01-14
[iQue] Match ovl_kaleido_scope (#2421)
cadmic
2025-01-13
[iQue] Define EGCS macro instead of relying on `__GNUC__` (#2423)
cadmic
2025-01-11
[iQue] Use CPP includes in spec and update for iQue (#2399)
cadmic
2025-01-10
[iQue] Match PI-related files in libultra/io (#2408)
Tharo
2025-01-10
[iQue] Match remaining libultra/os files (#2414)
Tharo
2025-01-10
[iQue] Match remaining src/boot files (#2417)
cadmic
2025-01-10
[iQue] Match gzip/zlib decompression (#2416)
cadmic
2025-01-10
[iQue] Match handwritten asm files in libultra/os, match C replacements of os...
Tharo
2025-01-10
[iQue] Import vimodes from ultralib (#2403)
Tharo
2025-01-09
[iQue] Match remaining libultra/io files (#2411)
Tharo
2025-01-08
[iQue] Create/update macros for printing debug strings (#2398)
cadmic
2025-01-07
[iQue] Match libultra/libc (#2407)
Tharo
2025-01-07
[iQue] Match osViSetMode (#2404)
Tharo
2025-01-06
[iQue] Match exceptasm.s and parameters.s (#2401)
Tharo
2025-01-03
[iQue] Match skapi.s, create bbskapi.h documenting the syscalls (#2400)
Tharo
2025-01-02
[iQue] Build some C files with EGCS (#2396)
cadmic
2024-12-28
Restructure event flags in z64save.h (3/?): Cursed Family Rewards (#2392)
mzxrules
2024-12-28
Use IDO for assembling handwritten asm files in src (#2390)
Tharo
2024-12-27
Restructure event flags in z64save.h (2/?): Carpenters (#2385)
mzxrules
2024-12-26
Fix iQue audio and line numbers (#2386)
cadmic
2024-12-24
Move D_80134488 from system_heap.c to fp.s (#2387)
cadmic
2024-12-21
Restructure event flags in z64save.h (1/?) (#2380)
mzxrules
2024-12-21
Set up build system for ique-cn (#2382)
cadmic
2024-12-20
Move const-qualified data from session_config.c to session_init.c, no longer ...
Tharo
2024-12-17
Document z_horse.c and related actors (#2278)
mzxrules
2024-12-16
Rename event check flags for boss battles (#2376)
Jordan Longstaff
2024-12-16
Name cutscenes from the Master Sword and Deku Tree Mouth actors (#2364)
Yanis
2024-12-15
Add macros for line number differences (#2365)
fig02
2024-12-14
document `func_8002F368` (#2358)
Leonid Kapitonov
2024-12-13
Move build.c definitions to the makefile, introduce and use libultra version ...
Tharo
2024-12-13
[Audio 10/10] Loose ends (#2337)
Tharo
2024-12-13
Naming cutscenes from Lon-Lon Ranch (#2359)
Yanis
2024-12-13
Document Culling (#2318)
fig02
2024-12-12
Rename EVENTCHKINF flags for payments to Happy Mask salesman (#2331)
Jordan Longstaff
2024-12-12
Rename item get flags for Forest Stage upgrades (#2333)
Jordan Longstaff
2024-12-11
Rename EVENTCHKINF_69 (#2330)
Jordan Longstaff
2024-12-10
Renamed EVENTCHKINF_3C (#2324)
Jordan Longstaff
2024-12-10
Rename symbols related to Kakariko Well being drained (#2332)
Jordan Longstaff
2024-12-09
Renamed EVENTCHKINF_33 (#2326)
Jordan Longstaff
2024-12-09
Rename EVENTCHKINF_4D (#2329)
Jordan Longstaff
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