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Decompilation of The Legend of Zelda: Ocarina of Time
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code_800FC620.c
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Author
2024-11-01
libu64 (#2267)
Dragorn421
2024-09-08
[headers 13] osMalloc.h -> include/libc64/os_malloc.h (#2175)
Dragorn421
2024-09-07
Fix some boot and code data (#2155)
cadmic
2024-09-04
[ntsc-1.2] Match __osMalloc.c and code_800FC620.c (new/delete) (#2106)
cadmic
2024-03-23
More data fixes (#1929)
cadmic
2024-02-01
Match stackcheck.c and code_800FC620.c (#1656)
cadmic
2023-11-12
Fix misc 21 (#1573)
Dragorn421
2022-10-04
Fix many missing NULLs (#1389)
Roman971
2022-05-31
Overlay Functions Cleanup (#1235)
Derek Hensley
2022-05-15
Fix misc 12 (#1222)
Dragorn421
2021-09-05
Add do whiles to all remaining gbi macros (#946)
Roman971
2021-09-04
Cleanup translation comments (#924)
Dragorn421
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-10-03
libultra cleanup (#215)
Random
2020-08-19
Match Overlay_Relocate (#330)
krimtonz
2020-07-30
Math Sizes (#297)
louist103
2020-04-16
Decompile z_play.c and Match/Document some of z_view.c (#74)
Roman971
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker