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path: root/src/code/z_play.c
AgeCommit message (Expand)Author
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-11-19Struct Returns (#1574)engineer124
2023-11-19More Camera Flags (#1453)engineer124
2023-11-12Fix misc 21 (#1573)Dragorn421
2023-10-28Player Docs: public facing csAction things (#1561)fig02
2023-10-17Use `long` over `int` for s32/u32 types (#1546)Tharo
2023-09-19Doc/Cleanup pass on object handling (#1227)Dragorn421
2023-09-16Document Framebuffer Filters, VisCvg and VisZbuf (#1534)Tharo
2023-09-06Document pause states (excluding gameover) (#1483)Dragorn421
2023-08-15Document z_lib Sfx Functions (#1470)engineer124
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2023-08-13Cleanup?: Use gotos in z_play for large else blocks (#1486)Dragorn421
2023-07-10Use intptr in most remaining code files (#1438)Roman971
2023-07-03Documentation for skybox drawing (#1515)Tharo
2023-02-26Minor Misc Cleanup 2 (#1422)engineer124
2023-01-12`EnHoll` docs (door-less transition between rooms) (#1419)Dragorn421
2023-01-12DbCamera to DebugCamera (#1482)engineer124
2022-12-28Fbdemo Docs: `TransitionTile` (#1471)Derek Hensley
2022-12-26Misc. small cam doc (#1461)Dragorn421
2022-12-24z_demo documentation (#1327)fig02
2022-12-24TransitionFade docs and clean up other transitions (#1459)Derek Hensley
2022-12-19`R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and docs (#1368)Dragorn421
2022-12-17`z_play`: Camera Docs and Cleanup (#1460)engineer124
2022-12-04Camera Flags (#1225)engineer124
2022-11-26Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435)Dragorn421
2022-11-26Name scenes (scene enum, entrance enum, various identifiers) (#1343)Dragorn421
2022-11-26Document HREG debugging system (#1351)fig02
2022-11-22Document Hud Mode (#1323)engineer124
2022-11-16More documentation for `z_std_dma.c` (#1415)Tharo
2022-11-13TwoHeadArena and TwoHeadGfxArena docs (#1349)Tharo
2022-11-01Rename `vt.h` to `terminal.h` (#1339)Dragorn421
2022-11-01Some doc on env light settings (#1307)Dragorn421
2022-10-16Rename scene lists (#1344)fig02
2022-10-15Document elf_message scripting system (#1398)fig02
2022-10-15Quake Documentation Pass (#1402)engineer124
2022-10-15`GameInfo` -> `RegEditor` (#1354)Dragorn421
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-09-27Rumble doc (#1375)Tharo
2022-08-31Doc room drawing (#1283)Dragorn421
2022-08-30Fix misc 16 (#1371)Dragorn421
2022-08-30Fix RaycastFloor flags (#1328)mzxrules
2022-08-28More documentation for PreRender.c (#1340)Tharo
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-07-31sceneNum -> sceneId (#1338)Derek Hensley
2022-07-30Doc pass on EnDoor and transition actors (#1243)Dragorn421
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-23Document `SaveContext.gameMode` (#1295)Dragorn421