| Age | Commit message (Expand) | Author |
| 2021-02-15 | En_Ba OK (#700) | AdamKiddle |
| 2021-02-15 | Armos and object_am OK (#652) | fig02 |
| 2021-02-15 | z_play.c OK (#701) | Synray |
| 2021-02-13 | Fix most compiler warnings in the boot and code segments (#674) | Tharo |
| 2021-02-13 | Fix func_800BC5E0 NON_EQUIVALENT (matched) (#697) | louist103 |
| 2021-02-12 | Decompile en_sw (#679) | krimtonz |
| 2021-02-12 | gameplay_dangeon_keep (#665) | fig02 |
| 2021-02-12 | Minor z_bgcheck documentation fixes (#675) | mzxrules |
| 2021-02-12 | Make func_800C213C match original ROM (#678) | Chris Teague |
| 2021-02-12 | All* Get Item objects decompiled (#668) | Tharo |
| 2021-02-12 | z_skin OK and z_skin_awb decomped (one barely nonmatching) (#632) | petrie911 |
| 2021-02-02 | Fix most actor compiler warnings (#656) | EllipticEllipsis |
| 2021-02-01 | Demo_Kekkai, its object, and its cutscenes (#627) | petrie911 |
| 2021-01-31 | Bg_Spot00_Hanebasi (Drawbridge) OK (#614) | Zelllll |
| 2021-01-31 | ovl_En_Sa (#625) | Tharo |
| 2021-01-24 | Decompile Gameplay_Keep and fix all existing decompiled objects (#595) | Zelllll |
| 2021-01-20 | Reduce hardcoded sizes for a few data tables (#646) | Tharo |
| 2021-01-18 | Quick type fix (#644) | fig02 |
| 2021-01-18 | Actor Struct Changes (and a few related things) (#617) | fig02 |
| 2021-01-17 | Fix non-matching in audio_heap (#640) | zelda2774 |
| 2021-01-17 | Document Collision_Check (#468) | petrie911 |
| 2021-01-15 | TwoHeadArena Cleanup (#633) | AdamKiddle |
| 2021-01-12 | Fix LoadTextureBlock/LoadTextureTile combined macros and z_fbdemo OK (#623) | petrie911 |
| 2021-01-12 | z_lifemeter OK (#622) | Synray |
| 2021-01-12 | Gameplay_Init matched (#585) | Lucas Shaw |
| 2021-01-10 | Cleanup z_lifemeter (#552) | Zelllll |
| 2021-01-10 | MacOS ZAPD fixes (#606) | Ethan Roseman |
| 2021-01-09 | Some cleanup and docs for z_skelanime (#601) | petrie911 |
| 2021-01-08 | bgcheck OK (#613) | Synray |
| 2021-01-08 | z_bgcheck.c, 800430A0.c, 80043480.c (#256) | mzxrules |
| 2021-01-04 | ovl_En_In OK (#545) | Tharo |
| 2020-12-31 | En_Ex_Item (#567) | petrie911 |
| 2020-12-31 | En_Tite OK (#555) | AdamKiddle |
| 2020-12-29 | jpegdecoder OK (#574) | petrie911 |
| 2020-12-29 | Docs for the Anime part of SkelAnime (#517) | petrie911 |
| 2020-12-29 | Decompile z_skin.c (#548) | Tharo |
| 2020-12-27 | matched Math3D_CylVsLineSeg and fixed a Math_ error (#564) | petrie911 |
| 2020-12-26 | Updated Texture Asset Handling (#478) | Nicholas Estelami |
| 2020-12-26 | Consistent naming for Math_ functions (#542) | petrie911 |
| 2020-12-25 | z_scene_table, z_view, and z_fbdemo_fade OK (#561) | petrie911 |
| 2020-12-22 | z_collision_check OK (#558) | petrie911 |
| 2020-12-18 | additional matching functions in z_room, z_camera, and En_Zl3 (#541) | petrie911 |
| 2020-12-17 | Fix some non matchings in actors and parameter (#540) | Roman971 |
| 2020-12-12 | Undefined Symbols in the ASM (#527) | petrie911 |
| 2020-12-11 | G_Switch, Syateki_Itm, and Syateki_Man (Shooting gallery and related actors) ... | petrie911 |
| 2020-12-11 | Match gfxprint.c (#520) | Synray |
| 2020-12-10 | En_GeldB (#516) | petrie911 |
| 2020-12-08 | Decompiled ovl_En_Ta (#518) | Ethan Roseman |
| 2020-12-07 | ovl_demo_effect 100% OK (#466) | Kenix3 |
| 2020-12-06 | decompile z_camera (#398) | krimtonz |