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AgeCommit message (Expand)Author
2020-07-05Fixed one non-matching in z_actor (#240)Ethan Roseman
2020-07-04Various SFX fixes (#237)Roman971
2020-07-04Decompiled ovl_En_Zl2 (2 nonmatchings) (#223)Ethan Roseman
2020-06-30Fix and improve some non matchings (#229)Roman971
2020-06-28Replace unnecessary Vtx_t uses by Vtx (#228)Roman971
2020-06-25match func_80034B54 (#227)krimtonz
2020-06-24Rename culling related variables (#225)fig02
2020-06-21Decompile jpegdecoder.c, padsetup.c and code_800C3C20.c (#217)Random
2020-06-17Arms_Hook OK (#210)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-17Matched some controller files (#178)Lucas Shaw
2020-06-14Actor struct cleanup (#208)fig02
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-09Decompile flg_set.c (#200)Random
2020-06-07Decompile mempak.c (#191)Random
2020-06-07Fix and match func_800BFCB8 (#196)Roman971
2020-06-07Actor* player.unk_684 (#193)cmon-meow
2020-06-05Fix remaining rom/ram pointers (#190)Roman971
2020-06-05ucode_disas.c progress (#188)Random
2020-06-04Give names to KaleidoScope_Update & KaleidoScope_Draw (#185)Robin Allen
2020-06-04rename code_8007BF90.c to z_olib.c, rename functions in z_olib.c (#181)krimtonz
2020-06-03Convert z_map_data to C (#183)Robin Allen
2020-06-01Decompile z_camera data, and some camera WIP (#173)krimtonz
2020-05-31Actor Cleanups (#177)fig02
2020-05-30Decompiled ovl_En_Zl1 (#169)Ethan Roseman
2020-05-29En_Kz OK (#176)fig02
2020-05-27Decompile flg_set data (#172)Tharo
2020-05-27Scene Header Command 0x0B is now OK (#147)Kenix3
2020-05-27Fix more raw pointers (rsp and part of .data) (#170)Roman971
2020-05-27code_80106550 / llcvt.c and code_80104450 / ortho.c OK (#163)Lucas Shaw
2020-05-26Decompiled 101 of the 110 scenes. (#153)Nicholas Estelami
2020-05-26en_sb OK (#159)fig02
2020-05-26Decompiles sched.c (#145)krimtonz
2020-05-26Move last 3 functions in z_message_PAL.c to a separate file (#158)Roman971
2020-05-26Migrate z_common_data.c's .bss to C (#157)Roman971
2020-05-25Decompile a bunch of small files (#160)Random
2020-05-22Decompile code_8008E6A0.c / Add CHECK_PAD macro (#156)Random
2020-05-20Decompiles Overlay_DoRelocation (#149)krimtonz
2020-05-20Create Macros for Cutscene Data (#63)Tharo
2020-05-19Decompile some more of z_player_lib (#137)Tharo
2020-05-19Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135)krimtonz
2020-05-19Improve and fix some non matchings (#148)Roman971
2020-05-18Decompile most effect files in "code" (#144)Roman971
2020-05-15Rename variables in code_800FD970 (#142)Tharo
2020-05-15Decompile code_800FD970 (#141)Tharo
2020-05-15Decompile z_vr_box_draw.c (#138)Random
2020-05-15Decompile remaining z_vis... files (#131)Random
2020-05-14Decomp game.c (#129)krimtonz
2020-05-14Match Audio_NoteSetVelPanReverb (#132)Synray