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path: root/src/object/lockedDoor.c
AgeCommit message (Collapse)Author
2025-03-09cleanup unused and transitive includesHenny022p
2025-03-09cleanup headersHenny022p
2025-03-09name flag fields in structsHenny022p
2024-01-06Fix formatoctorock
2024-01-06Rename metaTilesoctorock
Now the 16x16 tiles are just called tiles and the 8x8 tiles are called subTiles.
2023-12-31Merge branch 'master' into tilemap-docsoctorock
2023-12-30Use new entity struct for playeroctorock
2023-12-30Invert NENT_DEPRECATED defineoctorock
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-28Merge branch 'master' into tilemap-docsoctorock
2023-12-10Applied the enum for interactions (#647)Reinmmar
* Interactions enum applied * Interactions enum applied
2023-09-18Filled in the directionsReinmmar
2023-07-31Create new entity structs for Objectsoctorock
2023-07-05Use metatile enumoctorock
2023-06-24Create enums for Vvvs and MetaTilesoctorock
2023-05-06FormattingCatobat
2023-04-28Name a lot of functions about interactable objectsCatobat
2023-04-28Document structs for interacting with entitiesCatobat
2022-10-08Extract some dataoctorock
And split up subtasks and world events.
2022-07-25Rename objectsoctorock
2022-06-22RequestPriorityDuration timesElliptic Ellipsis
2022-06-22Should be the rest of themElliptic Ellipsis
2022-03-28name remaining entity fieldstheo3
2022-02-27Use hitbox headeroctorock
2022-02-18Decompile BossDooroctorock
2022-01-28Use sfx sounds enum whereever applicableTal Hayon
2022-01-24Decompile PushableLeveroctorock
2022-01-09Use sound enum in all SoundReq callsTal Hayon
2022-01-04game.c doctheo3
2022-01-03naming worktheo3
2022-01-01color.c, utils->common.ctheo3
2021-12-28rename files, sort asm into subdirectoriestheo3
2021-12-28Identify player functions and update asm.htheo3
2021-12-20header overhaultheo3
2021-12-13Decompile OctorokBossoctorock
2021-12-12overworldtheo3
2021-11-12Merge branch 'master' into asset-extractionoctorock
2021-11-12Extract entity definitionsoctorock
2021-10-26add effects.htheo3
2021-04-29lockedDoor.c: clang-formatIbot02
2021-04-29lockedDoor.c: move rodataIbot02
2021-04-29lockedDoor.c: okIbot02