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2026-03-09Actor status consolidation & process profile definition editing (#3117)Huitzi
* Consolidate fopAcM_STATUS into fopAc_Status_e * Add _e suffix to fopAcStts enums * Prepare for profile enumeration * Correct typo in scene_process_profile_definition * Manually handle g_profile_Obj_DamCps (inline preprocessing) * Correct g_profile_TAG_LV5SOUP procname to enum * Create d_priority.h * Update process profile definitions * Moved inline comments to the left * Add missing fopAcStts enums * Add d_priority.h include in f_pc_leaf.h * Manually update d_a_obj_damCps profile * Replace fopAcStts enums replacing and anticipatory profile size correction * Changed profile size from literal to sizeof() in anticipation of PR #3116 * Provided putative names to staff-related status enums * Replaced appropriate literals with fopAcStts enums * Fix borked merge * Rename item number enums and move to d_item_data.h * Rename process profile name & draw priority enums * Move process profile name & draw priority enums to appropriate files * Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h * Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h * ACTUALLY (whoops) stage merge * Correct item mistranslation Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com> --------- Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-02-27d_a_alink debug improvements (#3112)Max Roncace
2026-01-19d_a_tag_* TUs mostly matching for debug (#3054)Max Roncace
* d_a_tag_event debug almost matching * d_a_tag_msg debug almost matching * d_a_tag_attention almost matching * d_a_tag_chkpoint debug almost matching (weak func order) * d_a_tag_evt debug almost matching (extra weak fns) * d_a_tag_evtarea debug almost matching (weak func order) * d_a_tag_evtmsg debug almost matching (weak func order) * d_a_tag_mist debug almost matching (weak func order) * d_a_tag_howl debug almost matching (weak func order) * d_a_tag_lantern debug almost matching (weak func order) * d_a_tag_push debug almost matching (weak func order) * d_a_tag_telop debug almost matching (weak func order) * d_a_tag_CstaSw debug almost matching (weak func order) * d_a_tag_ajnot debug almost matching (weak func order) * d_a_tag_attack_item debug almost matching (weak func order) * d_a_tag_gstart debug almost matching (weak func order) * d_a_tag_hinit debug almost matching (debug weak func order) * d_a_tag_hjump debug almost matching (weak func order) * d_a_tag_hstop debug almost matching (weak func order) * d_a_tag_lv2prchk debug almost matching (weak func order) * d_a_tag_magne debug almost matching (weak func order) * d_a_tag_mhint debug almost matching (weak func order) * d_a_tag_mstop debug almost matching (weak func order) * d_a_tag_spring debug almost matching (weak func order) * d_a_tag_statue_evt debug almost matching (weak func order) * d_a_tag_arena debug almost matching (weak func order) * d_a_tag_Lv6Gate debug almost matching (weak func order) * d_a_tag_Lv7Gate debug almost matching (weak func order) * d_a_tag_Lv8Gate debug almost matching (.data + weak func order) * d_a_tag_TWgate debug almost matching (weak func order) * d_a_tag_lv6CstaSw debug almost matching (weak func order) * d_a_tag_assistance debug almost matching (weak func order) * d_a_tag_bottle_item debug almost matching (weak func order) * d_a_tag_chgrestart debug almost matching (weak func order) * d_a_tag_csw debug almost matching (weak func order) * d_a_tag_escape debug almost matching (weak func order) * d_a_tag_firewall debug almost matching (weak func order) * d_a_tag_gra debug almost matching (weak func order) * d_a_tag_guard debug almost matching (weak func order) * d_a_tag_instruction debug almost matching (weak func order) * d_a_tag_kago_fall debug almost matching (weak func order) * d_a_tag_lightball debug almost matching (weak func order) * d_a_tag_lv5soup debug almost matching (weak func order) * d_a_tag_mmsg debug almost matching (weak func order) * d_a_tag_mwait debug almost matching (weak func order) * d_a_tag_myna2 debug almost matching (weak func order) * d_a_tag_myna_light debug almost matching (weak func order) * d_a_tag_pachi debug almost matching (weak func order) * d_a_tag_poFire debug almost matching (weak func order) * d_a_tag_qs debug almost matching (small mismatch in search) * d_a_tag_ret_room debug almost matching (weak func order) * d_a_tag_river_back debug almost matching (weak func order) * d_a_tag_rmbit_sw debug almost matching (weak func order) * d_a_tag_schedule debug almost matching (weak func order) * d_a_tag_setBall debug almost matching (weak func order) * d_a_tag_setrestart debug almost matching (weak func order) * d_a_tag_shop_item debug almost matching (weak func order) * d_a_tag_smk_emt debug almost matching (weak func order) * d_a_tag_spinner debug almost matching (weak func order) * d_a_tag_sspath debug almost matching (weak func order) * d_a_tag_ss_drink debug almost matching (weak func order) * d_a_tag_stream debug almost matching (weak func order) * d_a_tag_theB_hint debug almost matching (weak func order) * d_a_tag_watchge debug almost matching (weak func order) * d_a_tag_waterfall debug almost matching (weak func order) * d_a_tag_allmato debug almost matching (weak func order) * d_a_tag_camera debug almost matching (extra weak fns) * d_a_tag_wara_howl debug almost matching (RTTI mismatch?) * d_a_tag_yami debug almost matching (weak func order) * Fix Shield regressions related to d_a_tag_* debug work
2026-01-17d_a_alink cleanup / debug work (#3045)TakaRikka
* start d_a_alink debug cleanup * d_a_alink_damage debug * d_a_alink_guard debug * d_a_alink_bow debug * d_a_alink_boom debug * d_a_alink_copyrod debug * d_a_alink_hvyboots debug * d_a_alink_grab debug * d_a_alink_sumou debug * d_a_alink_horse debug * d_a_alink_canoe debug * d_a_alink_crawl / d_a_alink_hang debug * d_a_alink_swim debug * d_a_alink_hook / d_a_alink_iceleaf debug * d_a_alink_bottle debug * d_a_alink_whistle / d_a_alink_kandelaar / d_a_alink_ironball debug * d_a_alink_demo debug * d_a_alink_effect debug * d_a_alink_wolf debug * d_a_alink debug / cleanup * cleanup button status enums
2025-12-26match most of d_a_e_wb debug (#3001)roeming
* match most of d_a_e_wb debug * Move over to using new `UNUSED` macro
2025-12-08d_a_e_gb debug + documentation (#2916)Carco_21
* cleanup and documentation * PR cleanup
2025-12-05Work on weak function ordering (#2917)LagoLunatic
* Fix functionvalue weak func order * Add script to help diffing weak function order * Improve alink weak func order (44 -> 15) * Improve m_Do_ext weak order (12 -> 7) * Remove old hack * Fix d_a_tbox weak func order * Fix d_a_npc_ks weak func order * Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-03Debug+retail matches and clean up some fakematches (#2910)LagoLunatic
* Debug matches * Match daAlink_c::procGrassWhistleWait * Match JASAramStream::channelProc * More debug matches * Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines * Fix some fakematches * Fix gameinfo player info not being a struct * Update bug comments * Fix procids in alink * d_a_scene_exit OK
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-27d_a_player checks debug work (#2878)Niklas Bauer
* Match player checks via BOOL * PR comment * resolve conflict
2025-11-27d_a_b_mgn debug almost equivalent (#2842)Carco_21
* debug almost equivalent * PR cleanup
2025-11-25d_a_mg_rod equivalent (#2865)LagoLunatic
2025-11-23Some npc_ks dbg work (#2854)YunataSavior
2025-11-18d_a_npc_chin matching (#2822)Max Roncace
2025-11-15npc_kn almost matching + dbg work (#2802)YunataSavior
* npc_kn almost matching + dbg work * more npc_kn dbg work * fix npc_kn select action functions * Z2AudioMgr dbg change for taka
2025-11-14add debug functionality + close to linking hozelda (#2804)roeming
2025-10-31d_a_npc_bans almost matching (#2762)Carco_21
* initial work * almost matching * enum work * tiny work * nonmatching fixes - thanks Yunata! * PR cleanup
2025-10-17d_a_obj_swchain matching (#2741)Carco_21
* initial * Little more work * matching * updated matching versions
2025-09-26Misc matches and fixes (#2703)LagoLunatic
* Match mDoExt_morf_c::getPlayMode * Misc cleanup * Fix actor cull spheres * Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger * Fix improper demangling of dBgS_SphChk::SetCallback * Fix d_camera rangef weak func order * Match more alink_wolf funcs
2025-09-25d_debug_camera mostly done (#2695)TakaRikka
* d_debug_camera mostly done * update some alink demo stuff * some misc debug stuff
2025-09-23d_a_npc_ins equivalent (#2685)Carco_21
* initial work * over half done * almostish done * equivalent * PR cleanup
2025-09-21d_a_obj_kznkarm OK (#2678)hatal175
* d_a_obj_kznkarm OK * d_a_title GZ2P01 Matching * More GZ2P01 Matches * d_s_name matching for PAL * d_msg_scrn_light Matching for PAL * d_menu_fishing Matches on PAL * d_file_sel_info Matches on PAL * d_a_npc_cd Matching on PAL * d_error_msg Matches on PAL * d_cam_param matches as is on PAL * Fix PAL JSystem and Z2AudioLib splits/symbols * Aligning the rest of TUs to compile on all GC versions
2025-09-13Improve several almost-matching TUs (#2653)Max Roncace
2025-09-09Some work on d_a_e_wb (#2639)hatal175
* Some work d_a_e_wb * Match more in e_wb
2025-09-03d_camera improvements (part 1) (#2623)Max Roncace
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
2025-08-28npc_kn mostly done (#2609)TakaRikka
* npc_kn mostly done * fix shieldD * pr fixes * weak func fixes
2025-08-23d_a_mg_rod mostly done (#2598)TakaRikka
* d_a_mg_rod mostly done * pr
2025-08-15e_db equivalent (#2586)TakaRikka
* e_db equivalent * pr fix
2025-08-08ChkBit comments and enum work (#2571)Carco_21
* Jagar cleanup * saru work * e_fm work * gob enum added * gob cleanup * gob anm enums * dComIfGs_isEventBit comments added * More bit work and besu enum work * Maybe fixed the issue?
2025-07-30d_a_bd Matching (#2560)Stbn-antier
* Matching daPoFire * Adressed comments * Matching text * Some cleanup * Adressed review comments, added CUT_TYPE_NONE in cut type enum
2025-07-25d_a_obj_twGate Matching (#2555)hatal175
* d_a_obj_twGate Matching * d_a_obj_volcbom OK
2025-07-24Work on d_a_obj_toby (#2552)hatal175
* Work on d_a_obj_toby * d_a_obj_tatigi matching * Deleted automatic ctor and dtor
2025-07-24d_a_e_bug equivalent (#2540)Carco_21
* Tiny work * d_a_e_bug equivalent * took out unnecessary include * fixed broken match * PR cleanup * OS_REPORT fixed --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-07-20d_a_obj_togeTrap OK (#2545)hatal175
* d_a_ibj_togeTrap OK * Fix broken matches
2025-07-19d_a_kago almost matching (#2541)Max Roncace
2025-07-18d_a_obj_brg matching (#2539)YunataSavior
2025-07-13Major npc wrestler cleanup (#2531)YunataSavior
2025-07-12Various cleanups and matches (#2530)hatal175
2025-07-11d_a_npc_wrestler work (#2521)Carco_21
* Starting work * First few functions worked on * Data work * So many inlines!!! * All sumou action functions worked on * started demo work * demo functions worked on * Almost all functions worked on * Work on some param function stuff * all functions worked on * Cleanup and enums * Hopefully fixed d_a_alink breaks * PR cleanup
2025-06-26d_a_obj_kamakiri matching (#2501)Max Roncace
2025-06-16d_a_e_gb work (#2486)Carco_21
* Starting work * Over halfway done * Work on action and damage functions * Almost equivalent * PR cleanup
2025-06-16d_a_obj_gra2 work (#2482)Carco_21
* Tiny start on d_a_obj_gra2 * Initial work * Solid work done * More work * work on some rolling functions and deme camera * Almost all functions worked on * All functions worked on * Fixed some BaseNpc functions I broke * PR Cleanup * PR cleanup part 2
2025-06-13d_a_npc_tk equivalent (#2483)Max Roncace
2025-06-10d_a_npc_ks equivalent (#2481)YunataSavior
2025-06-08d_a_npc_kn work (#2274)Howard Luck
* checkpoint * checkpoint * checkpoint * checkpoint * checkpoint * fixups * check * fixes 2 * fixes 3 * fixes 4 * fixes 5 --------- Co-authored-by: pheenoh <pheenoh@macmini.local> Co-authored-by: pheenoh <pheenoh@macmini.lan>
2025-06-03d_a_npc_henna equivalent (#2473)Max Roncace
2025-05-30d_a_npc_ks work (#2461)Carco_21
* Initial work * Work on ori2 and others * Work on npc_ks_home * Work on npc_ks_demo_022 * Chugging through * Started on demo_camera * More demo_camera work * 51% equivalent * General cleanup * Fixed compile error in d_a_e_mk * Small d_a_e_mk fix * d_a_e_fs fix * PR cleanup * Started work on d_a_obj_sw
2025-05-25d_a_e_yd equivalent (func order) (#2455)Max Roncace
2025-05-22d_a_mg_fish matching (#2450)Max Roncace
2025-05-17Work on d_a_e_mk - beeg monkey :) (#2441)Carco_21
* Started work on d_a_e_mk * demo work * All functions worked on * PR cleanup