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Commit message (
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Author
2013-11-25
TextureConverter: Use integer math for swizzling
degasus
2013-11-25
TextureConverter: Use gl_FragCoord instead of uv0
degasus
2013-11-25
OpenGL: attributeless rendering for efb2ram
degasus
2013-11-25
OpenGL: attributeless rendering for postprocessing
degasus
2013-11-25
OpenGL: attributeless rendering in emulate format changes
degasus
2013-11-25
OpenGL: cleanup efb2tex
degasus
2013-11-25
OpenGL: drop texture_rect hack
degasus
2013-11-25
OpenGL: fix emulate format changes for texture2d
degasus
2013-11-25
OpenGL: fix efb2tex for texture2d
degasus
2013-11-25
OpenGL: fix xfb for texture2d
degasus
2013-11-25
OpenGL: always use texture2d as efb
degasus
2013-11-25
OpenGL: also remove VAO from xfb convertion
degasus
2013-11-25
Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali...
Ryan Houdek
2013-11-24
[Android] Due to recent changes in code breaking Tegra 4 support, and also th...
Ryan Houdek
2013-11-24
OpenGL: cleanup yuv2rgb (real xfb) workflow
degasus
2013-11-25
Add comments for anybody attempting accuracy improvements in the future.
Scott Mansell
2013-11-25
OpenGL: Enable filtering for EFB to Real XFB copies.
Scott Mansell
2013-11-24
Fix Desktop GLSL versions in the recent changes.
Scott Mansell
2013-11-24
Fix OpenGL ES 3 in the recent changes. texelFetch doesn't require the lod arg...
Ryan Houdek
2013-11-24
Opengl: fix real XFB sample positions
degasus
2013-11-24
Opengl: Fix opengl realxfb "macroblocking"/bluring issue.
Scott Mansell
2013-11-24
VideoCommon: reorder cbufid in orderer. We've used once two times
degasus
2013-11-24
Merge branch 'efb2tex_alpha'
degasus
2013-11-24
D3D: also fix MAX_COPY_BUFFERS
degasus
2013-11-24
Unused arguments removed from XFBSource::Draw
Matthew Parlane
2013-11-24
Dynamically allocate color textures.
Scott Mansell
2013-11-24
Increase res of color texture to match PAL Super Smash Bros: Brawl
Scott Mansell
2013-11-23
Remove c++11 feature so VC2010 can be happy.
Scott Mansell
2013-11-23
Merge branch 'master' into videosoftware-xfb
Scott Mansell
2013-11-22
OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish s...
Tony Wasserka
2013-11-17
std::string can't be passed to ... format.
Matthew Parlane
2013-11-17
Don't pass char* to std::string.
Matthew Parlane
2013-11-17
Use IOFile for TextureToPng to support non-ascii
Matthew Parlane
2013-11-16
[Core] Fix a mismatched dealloc in Render.cpp in the OGL backend. Should be d...
Lioncash
2013-11-16
Change software rasterizer screenshot code due to change in api just now.
Ryan Houdek
2013-11-17
Api was too confusing for people.
Matthew Parlane
2013-11-16
Woops, vim copy and paste issue with a double include.
Ryan Houdek
2013-11-15
Screenshot capability of Software rasterizer for feature completness.
Ryan Houdek
2013-11-16
[OGL] Textures now save to PNG not TGA
Matthew Parlane
2013-11-15
Reworked Screenshot saving.
Matthew Parlane
2013-11-14
Fixed ZComploc and Zfreeze values being incorrectly saved.
Jordan Cristiano
2013-11-14
More warning fixes, OSX build fix.
Jordan Cristiano
2013-11-14
Use libpng for saving images.
Matthew Parlane
2013-11-14
more warning fixes
Jordan Cristiano
2013-11-14
atlbase not needed. Interim fix until I get png done.
Matthew Parlane
2013-11-14
Support texture and screenshot dumping using WIC, no XP support.
Matthew Parlane
2013-11-14
Revert "D3D: Reintroduce depencency on D3DX11 because it's the most straightf...
Matthew Parlane
2013-11-13
warnings and code formatting
Jordan Cristiano
2013-11-13
Fix format string warnings
Tillmann Karras
2013-11-10
D3D: Use D3DX11 for taking screenshots.
Tony Wasserka
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