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Core
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VideoCommon
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PostProcessing.cpp
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Commit message (
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Author
2026-01-24
Clean includes
Sintendo
2026-01-24
Common/FileSearch: Refactor DoFileSearch
Sintendo
2026-01-17
Fix various typos and spelling mistakes
Sintendo
2025-10-26
VideoBackends / VideoCommon: add support for specifying include files in shad...
iwubcode
2025-03-09
VideoCommon: Move backend_info out of VideoConfig struct.
Jordan Woyak
2024-12-30
Core/VideoCommon: Fix some weird (!eof) logic.
Jordan Woyak
2024-01-23
PostProcessing: Don't potentially leak memory in BlitFromTexture()
Lioncash
2024-01-23
PostProcessing: Remove unnecessary get() calls in BlitFromTexture()
Lioncash
2023-12-15
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a ...
iwubcode
2023-12-11
PostProcessing: Mark helper functions as static
Lioncash
2023-08-18
Video: fix post process shaders with parameters failing to build on OpenGL
Filoppi
2023-08-18
Video: implement output resampling (upscaling/downscaling) methods
Filoppi
2023-06-19
Video: implement color correction to match the NTSC and PAL color spaces (and...
Filoppi
2023-06-08
Video: Fix Post Process shader options issues
Filippo Tarpini
2023-04-13
Common/IniFile: Move interface into Common namespace
Lioncash
2023-01-31
Split AbstractGfx out of Renderer
Scott Mansell
2023-01-31
Move Presenting, Dumping and ImGui out of Renderer
Scott Mansell
2023-01-29
VideoCommon: Don't create pipelines with no render targets
TellowKrinkle
2022-08-02
Common::Timer: use chrono::steady_clock internally
Shawn Hoffman
2022-06-24
D3D / VideoCommon: generate HLSL from SPIRV
iwubcode
2022-02-17
VideoCommon: Convert OptionType to enum class
Dentomologist
2022-01-01
VideoCommon: Add names for textures and shaders
Pokechu22
2021-07-18
PostProcessing: fix link error when switching shaders
Tillmann Karras
2021-07-07
PostProcessing: Fix OpenGL UBO linking with configuration options
blÄhaj
2021-07-06
Merge pull request #9862 from delroth/spdx-tags
Mai M
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-04-13
Allow shaders to query reciprocal of window resolution
Valeri
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2020-05-25
VideoCommon/ShaderGenCommon: Make template functions regular functions
Lioncash
2019-12-29
Use std::istringstream or std::ostringstream instead of std::stringstream whe...
David Korth
2019-11-23
VideoCommon: Make use of fmt outside of shader generators
Lioncash
2019-10-02
PostProcessing: Use interface blocks for shaders
Stenzek
2019-10-02
Renderer: Draw ImGui interface to both eyes
Stenzek
2019-10-02
PostProcessing: Use correct layer in quad-buffered modes
Stenzek
2019-10-02
PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
Stenzek
2019-07-23
StringUtil: Use std::string_view more
JosJuice
2019-07-16
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
Lioncash
2019-05-04
VideoCommon: Implement passive stereoscopic 3D
iwubcode
2019-04-30
Remove redundant initialization
Filip Gawin
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-02-13
Use empty instead of size
Filip Gawin
2018-05-21
PostProcessing: Default constructor and destructor of PostProcessingShaderCon...
Lioncash
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-06-23
replace DoFileSearch with optimized version
Shawn Hoffman
2017-04-25
VideoConfigDiag: Move post-processing shader list to post processor
Stenzek
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-17
VideoCommon: Header cleanup
Lioncash
2015-05-28
Pass strings by const reference where possible
Lioncash
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
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