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VertexShaderManager.cpp
Age
Commit message (
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Author
2009-06-28
Graphics: (faked) bounding box support. Helps some Paper Mario effects althou...
hrydgard
2009-06-22
revert last 2 commits
nakeee
2009-06-22
They should be called SU Registers (Setup Unit/Rasterization). BP (Bypass) i...
omegadox
2009-06-13
Add projection hack back. The previous commit helped, but did not fix all the...
donkopunchstania
2009-06-13
Possible fix for projection hacks
donkopunchstania
2009-05-14
A attempt for a fix for the Zelda TP Bloom hack
death2droid
2009-05-13
Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha te...
omegadox
2009-05-13
Small tiny fix to repair some of the hacks.
death2droid
2009-05-13
Clean up of OpenGL hacks.
death2droid
2009-05-11
Newer version OpenGL game hacks by val532.(Has a lot better way of handling s...
death2droid
2009-05-07
Add hires texture support to OpenGL
death2droid
2009-04-19
Created a free look utility which only works on win32 right now. It lets the ...
donkopunchstania
2009-04-12
DSP assembler: Error message improvements.
hrydgard
2009-04-10
smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page...
nakeee
2009-03-08
Minor D3D changes
XTra.KrazzY
2009-03-06
Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a...
omegadox
2009-03-02
i think i forgot something
daco65
2009-03-02
lets retry that change from omega but this time keep the projection hacks >_>
daco65
2009-03-02
Revert 2521.
omegadox
2009-03-02
Some cleanup, projection hacks remove, the projections might be correct now. ...
omegadox
2009-02-22
(Itsy Bitsy) Reindentation.
XTra.KrazzY
2009-02-22
(Tiny) Collapsing
XTra.KrazzY
2009-02-22
naming conventions...
XTra.KrazzY
2009-02-21
Vertex Shading / Projection Matrix done right (D3D)
XTra.KrazzY
2009-02-17
Fixed back the r844 projection hack. If it's called "r844" then it should sta...
XTra.KrazzY
2009-02-15
Added more overlay stats options.
omegadox
2009-02-08
clip space coordinates are now available in fragment shader because depth nee...
donkopunchstania
2008-12-26
More renaming.
hrydgard
2008-12-26
Move VertexShaderManager too.
hrydgard