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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2024-01-29
General Cleanup 3 (#1543)
Derek Hensley
2024-01-28
General Cleanup 2 (#1538)
Derek Hensley
2024-01-20
Framebuffer filter docs (#1528)
Derek Hensley
2024-01-20
Irqmgr + scheduler Docs (#1527)
Derek Hensley
2024-01-20
Animation Cleanup: En_S* (#1517)
engineer124
2024-01-19
Text Extraction + some Message Docs (#1530)
Derek Hensley
2024-01-15
General Cleanup (#1529)
Derek Hensley
2024-01-14
Skybox Docs (#1534)
Derek Hensley
2024-01-14
Dmadata Migration (#1526)
Derek Hensley
2024-01-14
Update ZAPD (#1533)
louist103
2023-12-13
Use more `TRUNCF_BINANG` for f32 -> s16 casts (#1503)
engineer124
2023-11-29
Cleanup External Audio Headers (#1520)
engineer124
2023-11-28
Animation Cleanup: En_R* (#1516)
engineer124
2023-11-28
Organize `libc` and `libm` files (#1499)
Anghelo Carvajal
2023-11-27
Split effect headers and a bit of cleanup (#1482)
Anghelo Carvajal
2023-11-27
Misc Cleanup (#1509)
engineer124
2023-11-27
`z_en_test7.c` Documentation Pass (#1497)
engineer124
2023-11-27
Document Actor Category Change (#1518)
engineer124
2023-11-27
Use `CURRENT_TIME` Macro (#1514)
engineer124
2023-11-27
Organize `libc64` files (#1492)
Anghelo Carvajal
2023-11-26
Move the system heap and the framebuffers to their own segments (#1488)
Anghelo Carvajal
2023-11-25
`z_en_test4.c` Documented (#1498)
engineer124
2023-11-23
Animation Cleanup: En_O* (#1506)
engineer124
2023-11-23
Yet another header cleanup (#1508)
Anghelo Carvajal
2023-11-22
Animation Cleanup: En_P* (#1507)
engineer124
2023-11-21
Move player-related function declarations to `z64player.h` (#1480)
Anghelo Carvajal
2023-11-21
Document `Actor_TalkOfferAccepted` (#1502)
engineer124
2023-11-20
Animation Cleanup: En_N* (#1504)
engineer124
2023-11-19
Misc Camera Cleanup (#1494)
engineer124
2023-11-18
Player doc: anim wrappers (#1434)
engineer124
2023-11-17
Animation Cleanup: En_M* (#1496)
engineer124
2023-11-17
Audio Voice Decompiled (#1490)
engineer124
2023-11-16
Document Overriding Player Input (#1489)
engineer124
2023-11-16
Fix ultratypes types (#1454)
Derek Hensley
2023-11-15
Animation Cleanup: En_L* and some En_M* (#1493)
engineer124
2023-11-14
Misc fixes 1 (#1491)
Anghelo Carvajal
2023-11-11
Match `func_801457CC` (z_sram_NES.c OK) (#1472)
engineer124
2023-11-11
fix Misc Data (#1484)
engineer124
2023-11-11
Fix aliasing in Cutscene_SetActorCue (#1483)
Tharo
2023-11-10
Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1...
engineer124
2023-11-09
Match Both Message Decodes (#1479)
engineer124
2023-11-09
Match `Environment_UpdateLights` (z_kankyo OK) (#1478)
engineer124
2023-11-07
Struct Returns (#1466)
engineer124
2023-11-07
Match `Environment_Init` (#1474)
engineer124
2023-11-07
Match Message_DrawTextCredits (#1470)
engineer124
2023-11-07
Match Message_Update (#1469)
engineer124
2023-11-07
match Sram_CopySave (#1467)
engineer124
2023-11-05
Fix Camera_Update fake, match Play_UpdateMain & Play_DrawMain NON_MATCHINGs (...
Alejandro Asenjo Nitti
2023-11-05
Player Docs: public facing csAction things (#1459)
engineer124
2023-11-02
Enable `-Wint-conversion` warning (#1266)
Anghelo Carvajal
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