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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2024-06-24
Set up multiversion assets with ZAPD and match gc-eu (#1967)
cadmic
2024-03-23
Document Player's Face and z_actor FaceChange functions (#1928)
fig02
2023-12-15
Document ``z_bg_mizu_movebg.c`` (#1565)
Yanis42
2023-12-10
Doc Actor: En_Ma1 (Child Malon) (#1584)
hiisuya
2023-11-19
Doc Actor: En_Brob (Jabu Jabu Wobble Flesh Block) (#1581)
hiisuya
2023-11-12
Changed gLinkChildSlinghotStringDL to gLinkChildSlingshotStringDL (#1576)
Javarooster
2023-09-19
Dekunut Salesman Docs (#1493)
Billy
2023-08-19
En_Cow Doc (#1492)
Billy
2023-07-03
Ensure all boss title cards are extracted as IA8 (#1512)
Tom Overton
2023-06-20
Fix issues with texture sizes in `object_mori_tex` (#1505)
Tom Overton
2023-02-26
another round of trailing whitespaces (#1495)
playerskel
2022-12-08
Documentation For En_Ik (#1190)
Parker Burnett
2022-11-21
Document En_Ko Animations (#1306)
Charles Averill
2022-11-21
Doc object_rs (#1439)
Derek Hensley
2022-11-02
Objects tw and tr (#1410)
Derek Hensley
2022-10-21
Document object_os (#1414)
Derek Hensley
2022-10-12
Document all non-Koume/Kotake parts of object_tw (#1401)
Tom Overton
2022-10-12
Document object_bdoor (boss doors) (#1403)
Tom Overton
2022-10-07
Fix mori_tex object (#1380)
louist103
2022-10-06
Document object_bw (Torch Slug) (#1390)
Tom Overton
2022-10-06
Document Bg_Ice_Shelter (Red Ice) (#1358)
HylianFreddy
2022-09-12
Replace player animation names with original names derived from OoT3D (#1369)
Tom Overton
2022-08-29
Document object_gndd (Young Ganondorf) (#1353)
Tom Overton
2022-08-29
Document Ganon objects (#1345)
Tom Overton
2022-08-28
Fixup asset XMLs (#1363)
Dragorn421
2022-08-02
Some `TlutOffset` cleanup (#1342)
Dragorn421
2022-07-30
Doc pass on EnDoor and transition actors (#1243)
Dragorn421
2022-07-14
Misc Cleanup/Docs (#1315)
engineer124
2022-07-12
object_cne (#1310)
Derek Hensley
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-06-06
Fix asset file includes to always start with assets/ (#1260)
Roman971
2022-06-03
include ``gameplay_keep`` in boss_ganon & link_boy (#1253)
Yanis42
2022-05-07
Document En_Rd (#1179)
Tom Overton
2022-04-30
Fix misc 10 (#1208)
Dragorn421
2022-04-08
Cleanup pass on in-actor effects systems (#1167)
Dragorn421
2022-03-19
`object_human` OK (#1004)
Anghelo Carvajal
2022-03-12
Define gMorphaAndPoolWaterTex to remove unknown bytes. (#1174)
MegaMech
2022-03-12
Renamed gLinkTunic1Tex to gDekuStickTex (#1169)
MegaMech
2022-03-12
Doc player drawing (#1098)
Dragorn421
2022-02-27
Doc misc 1 (#1160)
Dragorn421
2022-02-20
Fix misc 7 (#1149)
Dragorn421
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2022-01-23
Whitespace (#1112)
playerskel
2022-01-17
Cleanup symbols 7 (#1073)
Dragorn421
2022-01-17
Asset header split (#1023)
louist103
2022-01-10
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
Tom Overton
2022-01-10
Document code_8006BA00 (Audio Sound Sources) (#997)
engineer124
2021-12-27
Objects4 (#1057)
louist103
2021-12-10
Doc dodongo's cavern stuff (#1019)
Dragorn421
2021-12-07
Replace more constants with proper asset symbols (#1071)
Dragorn421
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